Full notes
Full Traffic Chase update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Compatibility
Checkout updated demo!
Say hi to sliding physics!
Release notes
Added sliding physics, changed suspension settings for classic and modern cars
Added manual shifting + clutch like to robot gearbox, fixed redundant gear switching on load, fixed gear ratios for several cars
Updated car sounds, added more backshot sounds (enabled only for tuned exhaust)
Updated trackday rules for easier fix on start lane and start from full gas
Added support for WQHD resolution + fix bug with save previously selected resolution
Added flywheel inertia effect - get boost when "clutching" from low revs, useful to control drift in turns
Made handbake smooth to avoid immediate turnaround when using handbrake in turns
Added checkbox to enable Joystick (now it's disabled by default)
Added indicator of traction control
How to drift on any car
Play with a clutch (click-click-click :)
Play with a gas in manual gearbox mode. I.e. downshift before the turn and press-release-press gas multiple times
Pull the handbrake in turn, it's soft now and will not block the wheels immediately. Try it out!
Release the gas before the turn and press in turn
How to tune cars for better drift
Apply coilovers and set lower and a bit harder suspension
Apply swaybars to reduce roll in turns
Tune engine for more power
Play with weight reduce but be careful or your car will be too harsh
Use stock tires or drag slicks. Drag slicks will help you to push the car forward in drift with a clutch or gas
How to switch gearbox to manual mode
Press "Next gear"/"Prev gear" keys. Gearbox will remain in manual mode and switch back to auto after 30 seconds if you will not switch gears. You can switch it to auto immediately with "Auto gears" key.
Happy drifting! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
