In this update13
Full notes
Full TRACHI – ANARCHY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Balance
- Maps
- Store
- UI and audio
TRACHI – ANARCHY changes
Heyho Friends & Family!
As promised – here's the ANARCHY 0.2.2 (Renaissance) beta.
The flagship addition is the first part of a new chapter – ExtrapolAtion. If you'd like to know what it's about, allow me to gently point you to the Preview from a couple of weeks ago.
There's also a new combat mechanic: Counter. It's born out of a larger rework – covered in this technical post. That announcement also mentioned an overhaul of Variations. There's a high chance we'll take a dedicated look at the what, how and why for that as well.
On the whole, Renaissance is feature-complete. What's left is to test ANARCHY itself and apply the proper polish. If there's time, I'll try to work in more flavour and prep the stage for ExtrapolAtion B.
I'll save that and the bigger picture for the actual release on June 28th. Until then, I wish you a spectacular week – with high hopes to talk to you again very soon. 🥰
much love nory
Release Notes
ANARCHY 0.2.2
Chapters
Added 📈 "ExtrapolAtion". Three years since Trachi.
Quests
Added 📅 "ExtrapolAtion A". 1926, take two.
Added Task "ExhalAtion"Is it me, or was I here before?
Added Task "ExternalisAtion"Either way, August 28th.
Added Task "ExpirAtion"Another world about to be rewritten.
Areas
Added 🚞 "Wenger Sanatorium"These people are inSANE.
Combatants
Added 👨⚕️👩⚕️"Wenger Staff"Do I look like a receptionist?
Mechanics
Added 🔪"Counter"Target retaliates (in Range).
Abilities
Added "Counteract"Counter [1 TURN]
Added "Ambrosia"100% DMG | PARALYZE [1 TURN]
Added Passive "Broken Wings"My life for yours.
Fixed "Rage"20% Lifesteal | No CNTRL
Items
Added "Visitor's Pass"He's in the Western Wing.
Variation
Added 👕 "Nostalgia"Tick-Tock.
Streamlined "Item Slots"Character specific 'Item Types'
Streamlined "Fragments"Temporary Equipment
Achievements
Added "Renaissance"We go again.
User Interface
Adjusted "Combatant"Available in Battles & Conversations.
Ergo "Equipment" & "Inventory"Can now be changed everywhere.
Reworked Slot "Variation"Limited to display owned Variations.
Savegames
Added "NPCs"Stores all Combatant positions & rotations.
Added "Save (Debug)"Temporary, maybe.
Miscellaneous
Improved "Scene Transitions"Waits for Camera to be set up.
Source
Changelog.gg summarizes and formats this update. How we read updates.
