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Steam News14 February 20264mo ago

Update v1.1 to rebalance enemy stats (ATK/HP)

Thank you all very much for your support and patience. This update brings quite a few adjustments to enemy damage and maximum health.

Full notes

Full Toziuha Night: Order of the Alchemists update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Balance
  • Gameplay
changedThank you all very much for your support and patience. This update brings quite a few adjustments to enemy damage and maximum health.
changedIn general, bosses have been nerfed in terms of the amount of damage they can deal and their maximum health at the start of the fight.
changedScenarios that require more platforming skills, such as Eztilia Mountain and the Aridiah Desert, received minor tweaks to improve the gameplay experience.
changedI will continue to work on fixing reported bugs. Thank you all for your support.

Toziuha Night: Order of the Alchemists changes

changedThank you all very much for your support and patience. This update brings quite a few adjustments to enemy damage and maximum health.
changedIn general, bosses have been nerfed in terms of the amount of damage they can deal and their maximum health at the start of the fight.
changedScenarios that require more platforming skills, such as Eztilia Mountain and the Aridiah Desert, received minor tweaks to improve the gameplay experience.
changedI will continue to work on fixing reported bugs. Thank you all for your support.

Thank you all very much for your support and patience. This update brings quite a few adjustments to enemy damage and maximum health.

  • In general, bosses have been nerfed in terms of the amount of damage they can deal and their maximum health at the start of the fight.

  • Additionally, several bosses have had their move lists modified to omit certain attacks (which will remain exclusive to hard mode), especially in the second half of the game. So, at level 30, fights against Dirián, Eva, Johannes, and others will feel more balanced.

  • Certain elemental circuits also received slight buffs.

  • Common enemies also received a stat re-adjustment and changes to some of their elemental weaknesses.

  • Scenarios that require more platforming skills, such as Eztilia Mountain and the Aridiah Desert, received minor tweaks to improve the gameplay experience.

  • I have received complaints about the whip hook, but I'm not sure what they're referring to because it has worked well for me.

I will continue to work on fixing reported bugs. Thank you all for your support.

Source

Steam News / 14 February 2026

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