Full notes
Full Toziuha Night: Order of the Alchemists update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Toziuha Night: Order of the Alchemists changes
The optional difficulty settings have been removed and have become features of the different difficulty modes when starting a game.
- On easy and normal difficulty, the player will not receive instakill due to a critical attack.
- On easy difficulty, there will be no knockback when taking damage of enemies.
- Adeptis bosses' desperation attacks will only be executed in hard mode.
Translation into Brazilian Portuguese has been completed.
Minor changes to desperation attacks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
