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Steam News19 July 20169y ago

Update 0.4.4!

It's time for our first Early Access update, just shy of a week after launch! 0.4.

Full notes

Full Toys of War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes6 additions2 changes1 removal
  • Gameplay
  • Maps
addedIt's time for our first Early Access update, just shy of a week after launch! 0.4.4 focuses on improving the new player experience, with numerous tweaks to the lower AI difficulties and significant additions to the tutorial. Here are the full patch notes:
changedGeneralSlightly reduce vehicle collision radius (by ~14%)
addedGeneralAdd description screen for each game mode (show on first play, with menu access for later viewing)
fixedGeneralFix intermittent erratic transitions between menu screens
addedGeneralAdd mid-round hint system, to remind players to aim and use Hunker (more hints to come)
fixedGeneralFix mouse cursor flashing when not in use

Toys of War changes

addedIt's time for our first Early Access update, just shy of a week after launch! 0.4.4 focuses on improving the new player experience, with numerous tweaks to the lower AI difficulties and significant additions to the tutorial. Here are the full patch notes:
changedSlightly reduce vehicle collision radius (by ~14%)
addedAdd description screen for each game mode (show on first play, with menu access for later viewing)
fixedFix intermittent erratic transitions between menu screens
addedAdd mid-round hint system, to remind players to aim and use Hunker (more hints to come)

It's time for our first Early Access update, just shy of a week after launch! 0.4.4 focuses on improving the new player experience, with numerous tweaks to the lower AI difficulties and significant additions to the tutorial. Here are the full patch notes:

General

  • Slightly reduce vehicle collision radius (by ~14%)

  • Add description screen for each game mode (show on first play, with menu access for later viewing)

  • Fix intermittent erratic transitions between menu screens

  • Add mid-round hint system, to remind players to aim and use Hunker (more hints to come)

  • Fix mouse cursor flashing when not in use

  • Add game mode preview videos (part of the roadmap for this month)

  • Add input prompt to results intermission screen ('The War is Won')

AI

  • Change default AI difficulty from Moderate to Easy

  • Improve AI unpredictability, especially in movement

  • Reduce AI 'efficiency' (ability to perform perfectly depending on the situation) for each difficulty beneath Insane

  • Fix AI getting stuck behind vehicle wreckage

  • Fix most pathfinding inaccuracies (with one exception, where the Hovercraft can get stuck turning in circles)

  • Fix Humvee AI attempting to charge through low walls

Tutorial

  • Add tutorial stages for 'cooldowns' and 'drone sprint'

  • Remove tutorial stage that required the player to die

  • Fix Artillery not immediately skipping 'line of sight' tutorial stage

  • Fix tutorial instruction popup sometimes fading incorrectly

You can check the progress on our buglist here , and any feedback or problems with this patch should be posted in our Bugs and Feedback forum.

Source

Steam News / 19 July 2016

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