Full notes
Full Toy Soldiers: HD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
Toy Soldiers: HD changes
We would like to begin by saying a big thanks to our Steam squad for the patience you've shown while waiting for this first major update.
The team has been hard at work since launch to make sure this update meets everyone's expectations and that process has been more difficult than first expected so your understanding and support has been a great motivator for us all!
Multiplayer matchmaking is fixed. Player Sign-in detection is fixed. Quick Matches and Private Match mode are working. We took the opportunity to make updates that correct behavior at the Tsar Tank boss, turret placements that weren't behaving as expected and Tank & Airplane controls too. In fact, there have been lots of little tweaks and improvements to complement the big multiplayer update. See below for a more complete list of patch notes.
Please note: We have experienced a crash at boot on one machine running the latest Windows 11 beta (22H2 beta) so please exercise caution if you're also on a beta OS.
If you have any feedback please let us know on Discord: Join our Discord!
Online Play
Fixed issues with match making and online sign in status so the player is recognized as online and able to play online match.
Fixed random crash attempting to join Quick Match and Private Match play.
Fixed issues with leaderboard stats properly updating.
Fixed game desync issues.
Improved Tank and Airplane handling and control.
Radom crashes
Fixed random crashes reported.
Save Data
Fixed issue with progress sometimes being lost after playing split screen mode.
Tsar Tank Boss
Fixed issue where the level ends once the boss appears.
Double Turrets
Fixed issues here the player can sometimes place more than one turret on a placement location.
Level Completion - Back Button
Fixed issue with being to exit to the main menu from the end of level results screen. Back button functions and player can back up and/or continue as expected.
Expansion Level Progress
Fixed issue with campaign progression sometimes not being able to properly access new expansion levels added to the campaign.
Achievements and Golden Cubes
Fixed issue with all Achievements and Golden Cubes being achieved and collected.
PC Frame Rate
PC frame rate running at 60 fps for both campaign and multi-player.
General Improvements (All Platforms)
Aiming/Bullet trajectories and targeting reticle behavior
Camera movement in game movement and use
Turret user control improvement pass
Turret selecting/de-selecting
Turret tracking and movement
Adjustments made to improve in-game level raking and scoring
Vehicle respawn restored in most levels/places.
Improved post effects and lighting
UI Fixes/Polish
Redid level camera fly ins
Polish pass on LEVEL SELECT MENU
Polish pass on Victory Screen
Polish pass on Surrender Screen
Polish pass on Stat Screen layout
Adjusted layouts and Increased font sizes in many places for readability
Source
Changelog.gg summarizes and formats this update. How we read updates.
