Full notes
Full Toy Odyssey: The Lost and Found update
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What changed
- Balance
- Gameplay
Toy Odyssey: The Lost and Found changes
Raids now are more balancing!
• Raids now will not occur until night 20 or when you've hoarded 5000 nuts, whatever comes first. • Builder speed bonus increased. • Enemy spawns will less effect raids. • Turn on more lights will slightly lower the chance of raids • Decrease the ammount of materials lost during a raid.
More Blueprints and Material drops.
• Enemy now drop more materials • Challenger chest and Safe now guarantee drop Blueprints/Items. • Drop rate of Jewelries and Silverware increased when open Scavenge Point and Locked Container.
Main Quest Objective balancing! All the collection and fetch quests are now require less grinding.
• Quest 5, "Get Ready" now only require 10 of each material. • Quest 6, "Arm your self" Iron sword blueprint now drop sooner and much easier to find. • Quest 13, "Can't Be Too Prepared" now only require 10 of each material.
Other Changes
• Various texts have been increased in font size. • BMG now play for longer period without abruptly fade out. • Fix a bug where the boss "The Hero" fail to continue attacking. • Flying droid's icon now display correctly. • Fix a corrupted save game data bug which makes Brand invisible.
Source
Changelog.gg summarizes and formats this update. How we read updates.
