Update log
Full TownsFolk update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
Hi Folks, Today is the day. The fog lifts, and your journey begins.
TownsFolk is officially live!!
Your settlement awaits right now, with 20% off at launch!
Step into the unknown and guide a handful of settlers as they carve out a life in the wild. What begins as a fragile camp can grow into a thriving outpost, if you make the right calls. Every decision matters. Every risk shapes your story.
Will you play it safe, or push into the unknown?
Plan wisely, because strategy is everything. From dynamic weather and unexpected disasters to tribute demands and shifting conditions, each session brings fresh challenges. Whether you prefer a guided experience or endless replayability, your path is yours to define.
What awaits you:
Campaign Mode with handcrafted missions across five unique regions
Real-time or turn-based settlement building
Skirmish Mode for endless, replayable runs
Procedurally generated maps full of surprises
Dynamic weather impacting survival and growth
Multiple factions with distinct traits
Tile-based synergies and adjacency bonuses to master
This has been an incredible journey for us, and we’re truly grateful to everyone who has supported TownsFolk along the way.
Your feedback will help shape the future of your settlement. Join us on Discord and let us know your thoughts.
Thank you for being part of this journey 💛
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