What changed
0 fixes1 addition2 changes0 removals
changedI'm very happy to announce that the first language update is out today. The game now fully supports French! :)
addedBesides the new language, I've also added an option to make the text of the characters' dialogs bigger. However, this only works with 16:9 monitor ratios. If you play on a widescreen, it is also larger by default. And a larger text window at a smaller ratio than 16:9 would block out too much of the other UI elements in the game. So, that was my rather long explanation for this issue. :D
changedI hope you're all doing well and I wish you all a wonderful holiday season!
Townframe changes
changedI'm very happy to announce that the first language update is out today. The game now fully supports French! :)
addedBesides the new language, I've also added an option to make the text of the characters' dialogs bigger. However, this only works with 16:9 monitor ratios. If you play on a widescreen, it is also larger by default. And a larger text window at a smaller ratio than 16:9 would block out too much of the other UI elements in the game. So, that was my rather long explanation for this issue. :D
changedI hope you're all doing well and I wish you all a wonderful holiday season!
Hi Townframers!
I'm very happy to announce that the first language update is out today. The game now fully supports French!:)
Kudos to Anaïs Mairey who helped me with the translation of the game!!! That's so cool!
Besides the new language, I've also added an option to make the text of the characters' dialogs bigger. However, this only works with 16:9 monitor ratios. If you play on a widescreen, it is also larger by default. And a larger text window at a smaller ratio than 16:9 would block out too much of the other UI elements in the game. So, that was my rather long explanation for this issue. :D
I hope you're all doing well and I wish you all a wonderful holiday season!
Sunny greetings, Patrick