Full notes
Full Town to City update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Workshop
- Store
Greetings, Citizens!
We have released update v1.0.3 🌸
You can read the full changelog below:
Optimization:
Optimization to the way the game calculates building connections and walking destinations for inhabitants
Optimization to the way the game loads and stores save data throughout gameplay
Optimization to the hotel route creation process
Tourism:
Hotels now display from which city the bourgeoisie occupying guest spots are coming
Updated all hotel routes to have a slightly longer maximum length
Updated "marketplace stroll" route to also accept nature decorations
Updated the "Rocemareé is now open" message to appear even if tutorials are disabled
Updated the route creation process with more visual and auditory feedback
Added additional explanation on how to make bourgeoisie employable in the tutorial pop-up on first interacting with Art Atelier or Departments
Adjusted tourism tutorial to give more guidance after researching and placing the hotel
Adjusted texts in UI and tooltips for better clarity based on player feedback
Bugfixes:
Fixed a rare crash that sometimes happened after placing the art atelier and then going to place a different building
Fixed that in some cases sandbox saves would become unloadable from the main menu
Fixed that using undo/redo or using the water tool could cause water variations of decorations to revert to their normal land shapes
Fixed that game would sometimes display a notification you can research an item when there were no available items for research
Fixed that researching specific tourism research menu items would increase maximum amount of farm points you can store
Fixed that if you moved bourgeoisie to a lower class residence they would not free up their guest spots at a hotel
Fixed that 'Build Mayor's Home' notification failed to appear when playing on the Rocemarée map
Fixed that the tourism tutorial could sometimes spawn in other maps
Fixed that the game would display the "Welcome to Rocemarée" postcard when starting a sandbox game with the 'Unlock Everything' option enabled
Fixed that the game would get stuck on the 'Edit routes' tutorial pop-up if you closed the buildings menu during the tutorial
Fixed that sometimes a valid route point could show the invalid tooltip
Fixed that sound effects were missing on the expansion animation of hotels
Fixed that a building or monument could stay highlighted when player changed the current route's theme to one that only has a decoration requirement
Fixed that the city select button in the world map showed number of all requests completed in campaign, instead of just the requests completed in that city
Fixed that when loading a save with hotels there was a small chance all hotel workers would be fired upon loading
Fixed that in some cases hotel employees were not getting fired when hotel route score went below the required amount.
Fixed that within the world map any tourists in your towns would be counted towards the 'pets adopted' statistic
Note:
Game optimization remains a continuous focus for our development team. We are committed to delivering performance improvements with each upcoming update.
We hope you enjoy playing!
Source
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