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Steam News29 July 20214y ago

Town of Machine Update 1.12 now live!

This update provides a number of quality of life updates and fixes. Enjoy :) - Weapon Kits now carry over to NG+ and beyond - Increased upgraded SMG damage - Fixed SMG Upgrade Achievement - Fixed melee sometimes not hit

Full notes

Full Town of Machine update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedWeapon Kits now carry over to NG+ and beyond - Increased upgraded SMG damage - Fixed SMG Upgrade Achievement - Fixed melee sometimes not hitting enemy - Fixed some line of sight issues - Fixed area of effect damage sometimes not hitting enemies correctly - Rebalanced damage of some area of effect weapons to compensate for the much more accurate hit detection - Fixed enemies occasionally still attacking even if being stunned or dead

Town of Machine changes

fixedWeapon Kits now carry over to NG+ and beyond - Increased upgraded SMG damage - Fixed SMG Upgrade Achievement - Fixed melee sometimes not hitting enemy - Fixed some line of sight issues - Fixed area of effect damage sometimes not hitting enemies correctly - Rebalanced damage of some area of effect weapons to compensate for the much more accurate hit detection - Fixed enemies occasionally still attacking even if being stunned or dead

This update provides a number of quality of life updates and fixes. Enjoy :)

- Weapon Kits now carry over to NG+ and beyond - Increased upgraded SMG damage - Fixed SMG Upgrade Achievement - Fixed melee sometimes not hitting enemy - Fixed some line of sight issues - Fixed area of effect damage sometimes not hitting enemies correctly - Rebalanced damage of some area of effect weapons to compensate for the much more accurate hit detection - Fixed enemies occasionally still attacking even if being stunned or dead

Source

Steam News / 29 July 2021

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