Full notes
Full Town in Trouble update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello friends.
What changed
- Performance
- Fixes
- UI and audio
- Gameplay
- Store
- Events
Town in Trouble changes
We are alive and still working on Altwaldheim 2. The demo is out, but there are some things we want to improve. Today, we have a small update for you, fixing several issues:
Fixed a crash when having large armies
Fixed missing sprites for some units (they appeared as white squares during battles)
Fixed some missing texts in both the German and English versions
Fixed some typos.
Changed the trading system. There is no longer a limited amount of transactions. The system was too janky. When you upgrade your marketplace, the ordering time will reduce from 4 weeks to 3 weeks
Known issues:
Trolls love changing their skin. Not intended though.
The game is not intended for battles with more than 10k units. It will look weird and ugly if you manage to recruit that many soldiers.
The sound and music options are not saved between games,
Plans for future updates:
Implement the embassy and temple. They have no functions at the moment
Balancing
Add more enemy waves for longer gameplay
Add more sounds in the battles, e.g. units dying
Add more events
Add options to increase battle speed
That's it for today. Feel free to contact us any times in the steam forum or in discord: https://discord.gg/g4R8D6e
Have a nice day! Ludlus
Source
Changelog.gg summarizes and formats this update. How we read updates.
