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Steam News25 July 20232y ago

Build Update 6 - Upgrade Notifications & Fixes

Hi everyone! It's been two weeks now since we released the Upgrade feature and we've had time to collect valuable feedback.

Full notes

Full Towers of Thana update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
addedHi everyone! It's been two weeks now since we released the Upgrade feature and we've had time to collect valuable feedback. Today, we are releasing a new build update that will tackle a few minor bugs and quality of life changes, as well as introduce a new notification feature for available upgrades.
addedIntroduced a new notification system that tells you whenever you have enough resources to unlock an upgrade for a specific tower in the Loadout.
fixedFixed a bug where the Evil Eyes would not properly shoot their projectiles.
fixedFixed an issue where a ping sound effect would play on repeat every 5 seconds during a live round.
fixedFixed a visual bug where the link between a Vessel and its spawns would disappear when going over water environment (Polynesian kingdom).
changedAdjusted the values of the spawned Commanders from the Commander Vessel Behavior (-30% Health, -25% Damage).

Towers of Thana changes

addedHi everyone! It's been two weeks now since we released the Upgrade feature and we've had time to collect valuable feedback. Today, we are releasing a new build update that will tackle a few minor bugs and quality of life changes, as well as introduce a new notification feature for available upgrades.
addedIntroduced a new notification system that tells you whenever you have enough resources to unlock an upgrade for a specific tower in the Loadout.
fixedFixed a bug where the Evil Eyes would not properly shoot their projectiles.
fixedFixed an issue where a ping sound effect would play on repeat every 5 seconds during a live round.
fixedFixed a visual bug where the link between a Vessel and its spawns would disappear when going over water environment (Polynesian kingdom).

Hi everyone! It's been two weeks now since we released the Upgrade feature and we've had time to collect valuable feedback. Today, we are releasing a new build update that will tackle a few minor bugs and quality of life changes, as well as introduce a new notification feature for available upgrades.

  • Introduced a new notification system that tells you whenever you have enough resources to unlock an upgrade for a specific tower in the Loadout.

  • Fixed a bug where the Evil Eyes would not properly shoot their projectiles.

  • Fixed an issue where a ping sound effect would play on repeat every 5 seconds during a live round.

  • Fixed a visual bug where the link between a Vessel and its spawns would disappear when going over water environment (Polynesian kingdom).

  • Adjusted the values of the spawned Commanders from the Commander Vessel Behavior (-30% Health, -25% Damage).

  • Fixed a UI bug where the spell preview of some combos (Sun and Decoy Towers) would not display the accurate range after being upgraded.

  • Fixed a UI bug where the Tower ‘Release’ prompt would overlap with the Tower ‘Combo’ prompts.

That covers everything for today, thank you for the support and do not hesitate to share your feedback with us on Discord at all times!

Source

Steam News / 25 July 2023

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