Update history
Latest Tower One updates
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- Tower One
New space map!
New space map "Space eye": Small fixes: Correct burn % in UI. Fix town income texts for map five paths. Taxes gold multiplier changed from 25% to 50%. Religion gold multiplier changed from 50% to 25%. Pastor relic: fix…
Announcement2 changes2 numericMaps - Tower One
Small balance changes
Small bugs fixed. Towers: +1 damage every other level instead of every level. Burn damage raised from *0.05 (5%) to *0.1 (10%) of base damage per skill point. Attack damage raised per attack stat point is +2/+3/+7 after…
Announcement3 changesFixBalance - Tower One
Small changes
Added tips sign. UI text corrections. Manual corrections. Damage table: hover over name now shows icon on the tower/tree. Fix keyboard shortcut when object not present in map.
Announcement2 changesMaps - Tower One
Small changes
Reduced mobs speed a bit. Town commerce skill max points raised to 3, gold increase per round scaled to 1/10/100 per wave. Small fixes to load game in progress game data. Continue refactor.
Announcement4 changesGameplayUI/audio - Tower One
New relic & small fixes
New relic "Bird" Steam post image: a friendly bird brings you a random seed every six waves. Tower slow/burn extra duration skills max points set to 5. Fix dancing bullets for mobs of all sizes.
Announcement2 changesGameplayBalance - Tower One
Improved menus!
Refactored the new menus, hopefully this will be their final form: Added tooltips w/information on buttons. Removed the checkboxes + submit button. Now each stat/skill is a normal button, just click to use. Last stat/sk…
Announcement3 changesGameplay - Tower One
Small changes
Fix trees image scaling positioning when they level up. Added scanlines effect and option to enable/disable it from menu.
Announcement1 changeGameplay - Tower One
Two new relics!
New relic "Red Dragon" Steam post image: all fire damage is doubled (towers, sun flower trees, red friendly ghosts). New relic "Pastor" Steam post image: permanent hexes a mob every 5 seconds (can't target final boss).…
Announcement2 changesBalanceGameplay - Tower One
Small changes
Final cinematic scene. Raised game version to 0.7.
Announcement1 changeGameplay - Tower One
Small changes
Updated game icon w/background color. Map Five Paths: change default starting mobs from 50 to 1, Minotaur cave spawner unlocks at wave 11 instead of 1. Towers: Natural skill point gain changed from every 4th level to ev…
Announcement1 changeGameplay


