In this update4
Full notes
Full Tower of Nod update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Fixes
Tower of Nod changes
Balance
Slightly increased jump height
Slightly decreased spring boost height
Adjusted balloon gravity curve
Adjusted layout of some rooms to accommodate new jump heights
Extended delay between enemy beam charge and fire in some rooms
UI
When choosing a piece or relic reward, navigation can now wrap around from last option to first, and vice-versa
Fixed piece / relic card instances of tooltips appearing off-screen and double tooltips
Fixed issue where some piece / relic previews were unable to be dismissed by clicking outside of them
Fixed various typos
Tutorial
In the second tutorial room, pieces no longer fall during the initial dialogue
Bugs
Fixed issue where some wall-jumps would send the player straight up instead of away from the wall
Source
Changelog.gg summarizes and formats this update. How we read updates.
