What changed
1 fix1 addition2 changes0 removals
changedHi everyone, thanks for an amazing launch week! I wanted to push a few easy changes that address some of the most common feedback for the game, which mainly serve to improve the UI.
changedArmor now collapses into stacks of 5, preventing it from bloating the HUD and stretching across the whole screen. Well, unless you get an insane amount of armor.
addedPassive items now wrap after hitting the edge of the screen, so you can see all of them at once! I'm going to be adding a menu soon where you can view all of your current items but this should be a nice QOL improvement to tide you guys over until then.
fixedFixed the bug where your damage number resets to 0 when you go to the next level on the results screen.
Tower of Dreams changes
changedHi everyone, thanks for an amazing launch week! I wanted to push a few easy changes that address some of the most common feedback for the game, which mainly serve to improve the UI.
changedArmor now collapses into stacks of 5, preventing it from bloating the HUD and stretching across the whole screen. Well, unless you get an insane amount of armor.
addedPassive items now wrap after hitting the edge of the screen, so you can see all of them at once! I'm going to be adding a menu soon where you can view all of your current items but this should be a nice QOL improvement to tide you guys over until then.
fixedFixed the bug where your damage number resets to 0 when you go to the next level on the results screen.
Hi everyone, thanks for an amazing launch week! I wanted to push a few easy changes that address some of the most common feedback for the game, which mainly serve to improve the UI.
Armor now collapses into stacks of 5, preventing it from bloating the HUD and stretching across the whole screen. Well, unless you get an insane amount of armor.
Passive items now wrap after hitting the edge of the screen, so you can see all of them at once! I'm going to be adding a menu soon where you can view all of your current items but this should be a nice QOL improvement to tide you guys over until then.
Fixed the bug where your damage number resets to 0 when you go to the next level on the results screen.
Thanks so much for playing the game, more updates to come very soon!