In this update2
Full notes
Full Tower of Chaos update
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Repeated intro
Hello conquerors,
What changed
- Gameplay
- Performance
- Balance
- UI and audio
- Fixes
- Maps
Tower of Chaos changes
We continue our work to make Tower of Chaos a smoother experience on various different machines, and thanks to today's update and improved RAM management, your machine should stay less utilized and your journey smoother across various floors of the tower.
For those players struggling with FPS we've added a bunch of optimization options, including a toggle to disable dynamic islands in the background at headquarters and on the battle view.
We've also added another new requested feature, which are health bar markings making it easier to spot the HP differences across units.
Check out the full list:
New features:
Improved game performance by decreasing RAM usage during exploration
Added health bar markings and ability to enable/disable them in the options menu
Added a new optimization section in the settings menu, with ability to disable background islands during battle view
Added a toggle for islands of the aspects at headquarters
Bug fixes:
Fixed a bug with infinite fight on the 4th floor of the tower
Fixed a bug allowing unit to die during the regrouping phase of the boss fight
Fixed a bug with 2nd, 3rd, and 4th floor bosses and guardians phenomenon starting inappropriately
Fixed a bug with map discovery not working properly
Fixed various dialogues sound balance
Fixed a mines perk, now properly indicating a need of conquering 3 ones
Fixed an achievements for winning a fight with only 1 unit, now it counts them properly
If you want to be among first informed about what's coming and when, join our Discord:
Remember to follow Tower of Chaos to not miss what's coming!
https://store.steampowered.com/app/2080250/Tower_of_Chaos/
Enjoy! Laughing Foxes
Source
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