What changed
1 fix0 additions1 change1 removal
- Gameplay
- UI and audio
- Performance
changedStay tuned for our comprehensive update on june 7th. what we've accomplished so far:
removedChange: *Skill UIs now remain as you left them. *Potato value has been transferred to the order upgrade tab. *Cooldowns for fireball, double portal, hussar, and tamer abilities have been removed; instead, they now accumulate every wave like guards. *In the blacksmith, iron work name has been changed to mouse attack. *Mouse attack hitbox increased, now you can deal damage with the center of the sword. *After their use, skills automatically disappear from the cursor, unless they have remaining charges. *The arrival time of monsters at the beginning of waves has been brought forward, so now you can start action without waiting.
fixedFix: *Fixed ghoul charm knockback. *Fixed an issue where monsters touching the double portal would cause the game to crash. *Fixed the initial size issue of the teleportation portal. *Fixed the duration of the portal and double portal.
Tower Defense: Last Castle changes
changedStay tuned for our comprehensive update on june 7th. what we've accomplished so far:
removedChange: *Skill UIs now remain as you left them. *Potato value has been transferred to the order upgrade tab. *Cooldowns for fireball, double portal, hussar, and tamer abilities have been removed; instead, they now accumulate every wave like guards. *In the blacksmith, iron work name has been changed to mouse attack. *Mouse attack hitbox increased, now you can deal damage with the center of the sword. *After their use, skills automatically disappear from the cursor, unless they have remaining charges. *The arrival time of monsters at the beginning of waves has been brought forward, so now you can start action without waiting.
fixedFix: *Fixed ghoul charm knockback. *Fixed an issue where monsters touching the double portal would cause the game to crash. *Fixed the initial size issue of the teleportation portal. *Fixed the duration of the portal and double portal.
Stay tuned for our comprehensive update on june 7th. what we've accomplished so far:
Change: *Skill UIs now remain as you left them. *Potato value has been transferred to the order upgrade tab. *Cooldowns for fireball, double portal, hussar, and tamer abilities have been removed; instead, they now accumulate every wave like guards. *In the blacksmith, iron work name has been changed to mouse attack. *Mouse attack hitbox increased, now you can deal damage with the center of the sword. *After their use, skills automatically disappear from the cursor, unless they have remaining charges. *The arrival time of monsters at the beginning of waves has been brought forward, so now you can start action without waiting.
Fix: *Fixed ghoul charm knockback. *Fixed an issue where monsters touching the double portal would cause the game to crash. *Fixed the initial size issue of the teleportation portal. *Fixed the duration of the portal and double portal.