Full notes
Full Tower 57 update
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Repeated intro
Hey guys and gals! we're back again with yet another update, and this time it's a big one!
What changed
- Workshop
- UI and audio
- Store
- Gameplay
- Performance
Some of the highlights include:
after the Canal level, we have now revamped Pristine Pools and the Workshop! The levels are much bigger, almost all enemy encounters have been revised or polished, the flow of the levels has been altered, and you can now explore and backtrack through the entire levels - which is a feature A LOT of you have requested!
two new languages: Turkish and Korean!
manual region selection for online multiplayer: if you were experiencing connectivity issues when trying to play with friends, please make sure you both select the same region (also if you are outside of Europe make sure to change the setting to your own region!)
localized a lot of graphics to Chinese (shop signs, items, etc.)
polished character upgrade stations: better UI, more useful information is conveyed on screen, overall it should make for a much better experience
explosions from your own rocket launcher won't kill you anymore
various additional gameplay and weapon balancing
added new voice samples when picking up weapons for the first time
some additional sound tweaks
various additional bug fixes and crash fixes
As always I sincerely hope you will enjoy this update! If you have any questions, feedback, or suggestions please don't hesitate to contact me directly (benitosub [at] hotmail dot com) or send an email to techsupport [at] 11bitstudios.com. Cheers, Marco
Source
Changelog.gg summarizes and formats this update. How we read updates.
