What changed
0 fixes0 additions7 changes0 removals
changedMinigunGood old minigun should not miss in on any battle ship and it doesn't change in space either. It is very versatile gun. It has medium projectile speed and medium damage with high cadency. This weapon can be fired just by holding it, but it will overheat very quickly so be careful or you'll have to wait for the weapon to cool down.
changedLaserLaser is similar to the minigun, but it will hit instantly. Its damage is a bit lower, but it will take to overheat a bit longer. It is a best weapon for shutting down projectile weapons like missiles and canon shells. Because of its accuracy it is also very good for finishing ships with low health.
changedMissileMissiles are very easy to use and will follow the target until they are destroyed. Because of their potency, this weapon has longest time to reload. It is the only weapon you don't have to aim with, but be careful to not hit an asteroid before it is activated.
changedCanonCanon is second projectile weapon similar to missiles that can be shot down. Difference is that its reload time is much faster but it will not follow the target. Even thought projectile speed is slower their explosions can throw enemy ships into the asteroids. You can even use the explosions to slow yourself down and prevent collision with asteroids.
changedPlasmagunPlasmagun is something between canon and minigun. It has higher damage then minigun, but lower cadency. It will never overheat, but you have to manually fire every shot similar to canon. Projectile speed is also lower but it cannot be shot down.
changedRailgunRailgun has highest damage from every weapon, but it is hardest to use. The bullet speed is instant similar to laser, but it will hit only once so you have to be very accurate. In addition it will destroy any ship in its path until it hits asteroid or ship's shield defense system. Reload time is one of the slower ones. In skilled hands this is probably the most deadly weapon.
Towards The Stars changes
changedGood old minigun should not miss in on any battle ship and it doesn't change in space either. It is very versatile gun. It has medium projectile speed and medium damage with high cadency. This weapon can be fired just by holding it, but it will overheat very quickly so be careful or you'll have to wait for the weapon to cool down.
changedLaser is similar to the minigun, but it will hit instantly. Its damage is a bit lower, but it will take to overheat a bit longer. It is a best weapon for shutting down projectile weapons like missiles and canon shells. Because of its accuracy it is also very good for finishing ships with low health.
changedMissiles are very easy to use and will follow the target until they are destroyed. Because of their potency, this weapon has longest time to reload. It is the only weapon you don't have to aim with, but be careful to not hit an asteroid before it is activated.
changedCanon is second projectile weapon similar to missiles that can be shot down. Difference is that its reload time is much faster but it will not follow the target. Even thought projectile speed is slower their explosions can throw enemy ships into the asteroids. You can even use the explosions to slow yourself down and prevent collision with asteroids.
changedPlasmagun is something between canon and minigun. It has higher damage then minigun, but lower cadency. It will never overheat, but you have to manually fire every shot similar to canon. Projectile speed is also lower but it cannot be shot down.
"Free for all" and "Deathmatch" multiplayer modes are full of action, and for that you will need weapons and defense systems. Let's learn about them in this article. Difference between these two modes is that in FFA you may respawn right after your death where in deathmatch or team deathmatch it is last ship/team standing.
Minigun
Good old minigun should not miss in on any battle ship and it doesn't change in space either. It is very versatile gun. It has medium projectile speed and medium damage with high cadency. This weapon can be fired just by holding it, but it will overheat very quickly so be careful or you'll have to wait for the weapon to cool down.
Laser
Laser is similar to the minigun, but it will hit instantly. Its damage is a bit lower, but it will take to overheat a bit longer. It is a best weapon for shutting down projectile weapons like missiles and canon shells. Because of its accuracy it is also very good for finishing ships with low health.
Missile
Missiles are very easy to use and will follow the target until they are destroyed. Because of their potency, this weapon has longest time to reload. It is the only weapon you don't have to aim with, but be careful to not hit an asteroid before it is activated.
Canon
Canon is second projectile weapon similar to missiles that can be shot down. Difference is that its reload time is much faster but it will not follow the target. Even thought projectile speed is slower their explosions can throw enemy ships into the asteroids. You can even use the explosions to slow yourself down and prevent collision with asteroids.
Plasmagun
Plasmagun is something between canon and minigun. It has higher damage then minigun, but lower cadency. It will never overheat, but you have to manually fire every shot similar to canon. Projectile speed is also lower but it cannot be shot down.
Railgun
Railgun has highest damage from every weapon, but it is hardest to use. The bullet speed is instant similar to laser, but it will hit only once so you have to be very accurate. In addition it will destroy any ship in its path until it hits asteroid or ship's shield defense system. Reload time is one of the slower ones. In skilled hands this is probably the most deadly weapon.
Shield
Shield is one of the two ships defense systems. While active it will stop any weapon or even asteroid collision from damaging your ship, but it only lasts very short time so you have to time it just before the impact.
Fade
Fade defense system will shift your ship to another dimension. You cannot be hit by projectiles and you can pass thought other ships and asteroids unharmed. It will stay active a little bit longer than shield, but if you materialize inside another ship or asteroid, you will die instantly.