HomeGamesUpdatesPricingMethodology
Steam News18 February 20264mo ago

More Improvements

Fixed an issue where using drag-and-drop to equip an item would break the ability to enter the character sheet. Thank you to Axer for identifying the source of the problem.

Full notes

Full Toward The Ice update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedFixed an issue where using drag-and-drop to equip an item would break the ability to enter the character sheet. Thank you to Axer for identifying the source of the problem.
changedThe bestiary will now show resistances for enemies at the highest knowledge level, has a working scrollbar, and unique encounters can be viewed.
changedA sound effect will now play when a character levels up.
changedThe level of the person identifying and the power of the item will now be a factor in identifying items. Overall it will be slightly easier and low-level items will be much easier for high-level rogues to identify.

Toward The Ice changes

fixedFixed an issue where using drag-and-drop to equip an item would break the ability to enter the character sheet. Thank you to Axer for identifying the source of the problem.
changedThe bestiary will now show resistances for enemies at the highest knowledge level, has a working scrollbar, and unique encounters can be viewed.
changedA sound effect will now play when a character levels up.
changedThe level of the person identifying and the power of the item will now be a factor in identifying items. Overall it will be slightly easier and low-level items will be much easier for high-level rogues to identify.
  • Fixed an issue where using drag-and-drop to equip an item would break the ability to enter the character sheet. Thank you to Axer for identifying the source of the problem.

  • The bestiary will now show resistances for enemies at the highest knowledge level, has a working scrollbar, and unique encounters can be viewed.

  • A sound effect will now play when a character levels up.

  • The level of the person identifying and the power of the item will now be a factor in identifying items. Overall it will be slightly easier and low-level items will be much easier for high-level rogues to identify.

Source

Steam News / 18 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.