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Steam News14 May 20251y ago

1.02 Patch

Thank you for playing Toward Dawn! It has been an incredible week, and I am so grateful for everyone taking their time to play the game and share their feedback.

Full notes

Full Toward Dawn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions3 changes1 removal
  • Compatibility
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
  • Events
changedSteam Cloud Saving implementation. You can back up your saves from the following locations: Windows: %USERPROFILE%/AppData/Roaming/Godot/app_userdata/Toward Dawn/ Linux: ~/Library/Application Support/Godot/app_userdata/Toward Dawn/
addedNew Game + After completing the game, there will be a new option in the main menu. You can load a previous save to then start the game again, keeping all your equipment, items and levels.
fixedFixed a bug where opening the Load Game could potentially not set focus on a button.
addedYou can now scroll through lists by holding input when using a gamepad. (this is actually a problem with Godot Engine, so I have had to implement my own work around. My initial testing seemed fine, but of course a global solution can have unintended consequences)
fixedFixed dialogue during Liru's sidequest in Ch3 showing the wrong name tag and repeating a dialogue line.
fixedFixed bug where Idwal's Durge of Storms (Air-Harp skill) would target the party if the Lingering Lightning activated after a counter attack.

Thank you for playing Toward Dawn! It has been an incredible week, and I am so grateful for everyone taking their time to play the game and share their feedback. My main aim with this game was to explore and share a culture and mythology I love, as well as pay homage to games of my childhood, and seeing the response has been truly lovely.

Patch Notes:

  • Steam Cloud Saving implementation. You can back up your saves from the following locations: Windows: %USERPROFILE%/AppData/Roaming/Godot/app_userdata/Toward Dawn/ Linux: ~/Library/Application Support/Godot/app_userdata/Toward Dawn/

  • New Game + After completing the game, there will be a new option in the main menu. You can load a previous save to then start the game again, keeping all your equipment, items and levels.

  • Fixed a bug where opening the Load Game could potentially not set focus on a button.

  • You can now scroll through lists by holding input when using a gamepad. (this is actually a problem with Godot Engine, so I have had to implement my own work around. My initial testing seemed fine, but of course a global solution can have unintended consequences)

  • Fixed dialogue during Liru's sidequest in Ch3 showing the wrong name tag and repeating a dialogue line.

  • Fixed bug where Idwal's Durge of Storms (Air-Harp skill) would target the party if the Lingering Lightning activated after a counter attack.

  • Fixed some typos (opening crawl, card game tutorial, unlocalised string in Load Game).

  • The autosave file now shows "Auto Save" instead of the chapter name watermark (trying to make it clearer what this save file is to people!).

  • Fixed bug where Idwal's tutorial could popup if you re-enter the Bentref Trail map.

  • When loading a save, the game will now check and reward any Steam achievements.

  • Fixed collision for the forest manor outside.

  • Fixed bug where Bleed Rupture did not remove the bleed stacks afterwards.

  • Boss enemies will now take reduced damage from poison.

  • Lingering Lightning no longer triggers other Lingering Lightning.

Diolch! - Devi

Source

Steam News / 14 May 2025

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