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Steam News22 May 20261mo ago

DEVBLOG - The TTT

Welcome to the final TDF26 devblog! In this post, we're going to take a look at the team time trial (TTT).

Full notes

Full Tour de France 2026 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes1 removal
  • Maps
  • Gameplay
  • Events
  • UI and audio
  • Performance
  • Store
addedWelcome to the final TDF26 devblog!In this post, we're going to take a look at the team time trial (TTT). As an event that has been somewhat neglected in the real-life Tour de France, its return to the forefront in the inaugural Barcelona stage is the perfect opportunity for us to offer you a brand-new way to tackle this challenge.
changedWelcome to the final TDF26 devblog!As mentioned in the last dev blog, a specific introductory cinematic will now welcome you with an environment dedicated to the TTT: a launch ramp, an assistant to hold the bike, an aero helmet... Everything is ready to set off in pursuit of the best possible time at the summit of Montjuïc.
removedWelcome to the final TDF26 devblog!To achieve this, even before the start, you will be able to define the order in which you want your riders to take their turns. It's up to you to decide whether you want to put your leaders into action right from the start or if you prefer to keep them fresh during the first few kilometers. Along the way, you will also be able to adjust your intentions. Whether to save them or because you think they will no longer be effective and it is better that they do not hinder your progress, you can ask a rider not to take a turn via the Team Com menu.
changedWelcome to the final TDF26 devblog!This choice will undoubtedly be influenced by the regulations, since depending on the race, the time may be taken on the 1st rider of the team (as in the Tour de France and Paris-Nice) or on the 4th rider (for other events). Depending on the rules in effect, you will need to adapt your strategy to optimize your leaders' time. In your MyTour game, it will be up to you to decide which regulations you want to apply.
addedWelcome to the final TDF26 devblog!Modernization of the race interface with a new artistic direction
changedWelcome to the final TDF26 devblog!Optimization of stage loading times

Welcome to the final TDF26 devblog!

In this post, we're going to take a look at the team time trial (TTT). As an event that has been somewhat neglected in the real-life Tour de France, its return to the forefront in the inaugural Barcelona stage is the perfect opportunity for us to offer you a brand-new way to tackle this challenge.

As mentioned in the last dev blog, a specific introductory cinematic will now welcome you with an environment dedicated to the TTT: a launch ramp, an assistant to hold the bike, an aero helmet... Everything is ready to set off in pursuit of the best possible time at the summit of Montjuïc.

To achieve this, even before the start, you will be able to define the order in which you want your riders to take their turns. It's up to you to decide whether you want to put your leaders into action right from the start or if you prefer to keep them fresh during the first few kilometers. Along the way, you will also be able to adjust your intentions. Whether to save them or because you think they will no longer be effective and it is better that they do not hinder your progress, you can ask a rider not to take a turn via the Team Com menu.

This choice will undoubtedly be influenced by the regulations, since depending on the race, the time may be taken on the 1st rider of the team (as in the Tour de France and Paris-Nice) or on the 4th rider (for other events). Depending on the rules in effect, you will need to adapt your strategy to optimize your leaders' time. In your MyTour game, it will be up to you to decide which regulations you want to apply.

Before we wrap up this final dev blog before the game's release, we'd like to cover a few small points in no particular order:

  • Modernization of the race interface with a new artistic direction

  • Addition of a greater variety of helmets in the peloton

  • Optimization of stage loading times

  • Improvement of the streaming system to eliminate the micro-stuttering that appears in highly detailed areas

  • Improved lighting in dark weather with better integration of light-emitting objects (shops + phones)

  • Addition of the Asian and Chilean champion jerseys

  • New jerseys to customize the Pro Team, Pro Leader, and Criterium teams

  • Time precision to the hundredth of a second for time trials

  • Visual improvement of the Paris-Roubaix velodrome

  • Addition of world and national champion trims on jerseys

That's all for this final devblog.

See you soon for the release of Tour de France 26, scheduled for June 4, 2026!

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Source

Steam News / 22 May 2026

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