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Steam News13 February 20264mo ago

Version 1.2.0 + DLC Cirno + collaborates

Version 1.2.0 was released on February 14, 2026! This update features numerous balance adjustments and also introduces the DLC: Cirno's Ice Adventure!

In this update3

Full notes

Full Touhou Witch's Night Market update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions8 changes0 removals
  • Balance
  • Store
  • UI and audio
  • Gameplay
  • Fixes
changedThis update features numerous balance adjustments and also introduces the DLC: Cirno's Ice Adventure!
addedAdditionally, this DLC collaborates with 'Touhou Shining Night,' not only adding some crossover items but also launching the 'Touhou Shining Night Market' bundle. Fans of both Touhou and roguelikes definitely don’t want to miss it!
addedFor English users, currently, since the team members are celebrating the Lunar New Year, the English localization of the DLC and new content will arrive a little later. We sincerely apologize!
added* New content *A series of options related to DLC has been added (they will only take effect after purchasing and installing the DLC).
changed* Numerical adjustment *Lute: Redesigned: Every 3 times slow, deal 1 damage for 2 times
changed* Numerical adjustment *Simple Trap: For next 1s->2s, return 50% of any damage blocked by shield to enemy
Simple Trap: For next1s2sSimple Trap: For next increased, buffAll non-damage-able, non-burn-able, non-shield-able items always has0.3s0.4sAll non-damage-able, non-burn-able, non-shield-able items always has increased, buffWhen burn, adjacent damage-able item charge0.25s0.5sWhen burn, adjacent damage-able item charge increased, buff

Touhou Witch's Night Market changes

changedThis update features numerous balance adjustments and also introduces the DLC: Cirno's Ice Adventure!
addedAdditionally, this DLC collaborates with 'Touhou Shining Night,' not only adding some crossover items but also launching the 'Touhou Shining Night Market' bundle. Fans of both Touhou and roguelikes definitely don’t want to miss it!
addedFor English users, currently, since the team members are celebrating the Lunar New Year, the English localization of the DLC and new content will arrive a little later. We sincerely apologize!
addedA series of options related to DLC has been added (they will only take effect after purchasing and installing the DLC).
changedLute: Redesigned: Every 3 times slow, deal 1 damage for 2 times

Version 1.2.0 was released on February 14, 2026!

This update features numerous balance adjustments and also introduces the DLC: Cirno's Ice Adventure!

Additionally, this DLC collaborates with 'Touhou Shining Night,' not only adding some crossover items but also launching the 'Touhou Shining Night Market' bundle. Fans of both Touhou and roguelikes definitely don’t want to miss it!

For English users, currently, since the team members are celebrating the Lunar New Year, the English localization of the DLC and new content will arrive a little later. We sincerely apologize!

* New content *

The Steam collectible card game is finally online!!! You can earn cards just by continuing to play the game!

A series of options related to DLC has been added (they will only take effect after purchasing and installing the DLC).

* Numerical adjustment *

Items adjustment:

Lute: Redesigned: Every 3 times slow, deal 1 damage for 2 times

Candle: When haste, charge 0.3s->0.5s

Flame Revolver: When burn, charge 0.25s->0.3s

Fire Hatia: When burn, charge adjacent fire item 0.5s->1s

Simple Trap: For next 1s->2s, return 50% of any damage blocked by shield to enemy

Broken Branch: Redesigned: 2s after the battle begins, and the player is left with 1 life, it is effective; Once per battle

Rabbit: When haste, charge 0.3s->0.5s

Turtle: When slow, charge 0.3s->0.5s

Dove of Peace: All non-damage-able, non-burn-able, non-shield-able items always has 0.3s->0.4s charge

Tactical Graphics Card: Redesigned: When burn, +1 burn, and the add bonus +1

Pinwheel: When haste, adjacent shield item charge 0.5s->0.3s, charge this item 1s->0.5s

Music Album: Redesigned: After shield 4 times, +4 burn per second, and always has 1s charge

Firedragon 888: Charge all other fire items 0.8s

Tuning Fork: Redesigned: Damage-ableitem and itself charge 1s; Passive: When only 1 damage-able item in the showcase, it is effective

Roukanken: When burn, charge 0.5s->1s

Traffic Barrel: Burn equal to 6%->5% of your shield

Cucumber: Effective after sold 8->6 pointer items

Byakuren's Motorcycle: When burn, adjacent damage-able item charge 0.25s->0.5s

Super Capacitor: When other type of item gain charge, charge 0.25s->0.5s

Aya's Tengu Camera: When only 1 damage-able item in the showcase, and the damage-able item is triggered, all damage item to the left charge 1s->2s

Skill adjustment:

Rational skyscraper: Redesigned: All large items +50% crit chance, always has 1s charge

* Bug fixes *

Fixed an issue with the determination of 'adjacent items.'

Fixed a localization text error.

Source

Steam News / 13 February 2026

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