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Steam News8 January 20265mo ago

"Season 2" Update is Here!

"Season 2" Update is Here! The 1.1.0 update brings a large number of new items and new skills, along with extensive balance adjustments, truly making it the "Second Season"!

In this update5

Full notes

Full Touhou Witch's Night Market update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes10 additions27 changes0 removals
  • Balance
  • Store
  • Events
  • Gameplay
  • UI and audio
  • Performance
added"Season 2" Update is Here!The 1.1.0 update brings a large number of new items and new skills, along with extensive balance adjustments, truly making it the "Second Season"!
changed"Season 2" Update is Here!Along with this update, there's also the collaboration bundle with Halluci-Sabbat of Koishi , the "Touhou Sabbat Of The Witch"! Bring the adorable Marisa and Koishi home together!
added"Season 2" Update is Here!By the way, achievements were quietly introduced a few versions ago. Come try using the new items to challenge all achievements!
added* New content *Added 33 new items (Including some colored items from Halluci-Sabbat of Koishi !)
added* New content *Added 13 new skills
added* New content *Skills now have a 4th rarity tier: Color Skills
TNT: Deal damage equal to20%17%TNT: Deal damage equal to decreased, nerfWhetstone: When selling damage items, +106Whetstone: When selling damage items, + decreased, nerfWhen damage, haste 1s,damage-able item +1612When damage, haste 1s,damage-able item + decreased, nerfRocket to the Moon: Deal1040Rocket to the Moon: Deal increased, buff

Touhou Witch's Night Market changes

addedThe 1.1.0 update brings a large number of new items and new skills, along with extensive balance adjustments, truly making it the "Second Season"!
changedAlong with this update, there's also the collaboration bundle with Halluci-Sabbat of Koishi , the "Touhou Sabbat Of The Witch"! Bring the adorable Marisa and Koishi home together!
addedBy the way, achievements were quietly introduced a few versions ago. Come try using the new items to challenge all achievements!
addedAdded 33 new items (Including some colored items from Halluci-Sabbat of Koishi !)
addedAdded 13 new skills

"Season 2" Update is Here!

The 1.1.0 update brings a large number of new items and new skills, along with extensive balance adjustments, truly making it the "Second Season"!

Along with this update, there's also the collaboration bundle with Halluci-Sabbat of Koishi, the "Touhou Sabbat Of The Witch"! Bring the adorable Marisa and Koishi home together!

By the way, achievements were quietly introduced a few versions ago. Come try using the new items to challenge all achievements!

* New content *

Added 33 new items (Including some colored items from Halluci-Sabbat of Koishi!)

Added 13 new skills

Skills now have a 4th rarity tier: Color Skills

Devil Deals added 2 sub-events

Added Brag and Ultra Brag events

Added Marisa's defeat illustration

The sticker interface can now use images of all items and skills as stickers. After this update, some older stickers will disappear.

* Numerical adjustment *

Items adjustment:

TNT: Deal damage equal to 20%->17% of enemy's max HP

Whetstone: When selling damage items, +10->6 damage, gain 2 coins

Spinning Top: When damage, haste 1s,damage-able item +16->12

Quill Pen: Increase all damage-able items' crit chance by the number of "damage items" -> "damage-able items" *7

Rocket to the Moon: Deal 10->40 damage

Hourai Elixir: Gain regen equal to 50%->25% of the enemy's burn layer

Cauldron: Redesigned: In backpack still active: For every time selling fire item, permanently gain 5 regen and 2 coins

Baka in Wrong Stat: Redesigned: Trigger: Burn 1, Increase burn by the number of burn-able items; Passive: When the battle begins, charge 3s

Oxygen Tank: Rarity 3->2; Price10->6

Treadmill: When shield, all damage-able items +24->48 damage, all burn-able items +3->6 burn; when damage or burn, all shield-able items +24->48 shield

Simple Trap: Rarity 2->1; Price 6->2;For next 2s->1s, return 50% of any damage blocked by shield to enemy

Fantasy Talisman: Shield 20, +24->32 shield

RAM: Redesigned: When your shield reaches 1000 or more, create 1 pointer. Once per battle

Dragon Scale: Redesigned: When shield item is triggered, shield 20 and increase shield by 1% of max HP

Explosive Reactive Armor: "Increase trigger times by the number of shield items" -> "Trigger times is equal to the number of shield items"

Super ZUN Beer: When enemy's item is triggered, charge 0.5s->0.3s

Fried chicken: Rarity 3->2; Price 10->6

Bank Card: Every 3 moment, gain 3->2 coins

Laser Pointer: Redesigned: All items to the left +100% crit chance, after 8s, all items to the left -100% crit chance. Once per battle

Binding Wand: Trigger: Slow 1s->0.5s; Passive: When enemy's items is triggered, charge 0.5s->0.3s

Watermelon: Delete "always has 0.5s charge"

Dove of Peace: All non-damage-able, non-burn-able, non-shield-able items always has 0.5s->0.3s charge

Keyboard: When slow, all damage-able items +16->12 damage

Dracula's Castle: Shield equal to 5%->7% of max HP

Firedragon 888: Charge all other fire items 1s->0.6s

Mysterious Umbrella: Deal 80->60 damage

Pocket Watch: Extra passive "always has 0.5s charge"

Event adjustment:

Increase max coin cost of all "kappachinko" events

Decrease growth value of "Enchantment table"

"All in" Redesigned: Spend all coins, converting every 2 coins into 1 income

When you gain a skill upon leveling up, you can now spend money to refresh it once

Skill adjustment:

Ready to start: When the battle begins, haste 1s->0.5s

Speed limit sign: When the battle begins, slow 1s->0.5s

Calm Stance: Shield-able item +8->+24 shield when it increases shield

Chain reaction: When damage item is triggered, adjacent damage-able item +8->+24 damage

Fallen angel's shield: Redesigned: Increase shield-able items' shield by the number of day *8

Alarm clock: After 12s->8s of battle begins, create a pointer

Hangonchou: When HP is less than 50%, invincible 1.5s->1s, once per battle

Fallen angel's sword: Redesigned: Increase all damage-able items' damage by the number of day *8

Fallen angel's incense: Redesigned: Increase all burn-able items' burn by the number of day *1

First Strike: Redesigned: All items +100% crit chance; when crit, item that crits -10% crit chance

Healthy body: Redesigned: When get this skill, max HP +40%

Chainsaw Massacre: Redesigned: Increase damage-able item's damage in rightmost grid by the number of day *24

* Bug fixes *

Fixed crashes caused by abnormal charge values

Fixed description errors in some localized texts

* Other Adjustments *

Modified the descriptions of some skills

Improved the English localization based on tastyfood's translation document. Thanks to this player for contribution!

Source

Steam News / 8 January 2026

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