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Steam News1 April 20263mo ago

WE'RE BROKE! TOUHOU: FADING ILLUSION - IT'S ALL OVER NOW!

Just kidding! April Fool's! But it’s been quite a while since we’ve shared any news, so we’re going to fix that now.

In this update1

Full notes

Full Touhou: Fading Illusion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • UI and audio
changedJust kidding! April Fool's!We’ve increased the total number of endings from 3 to 9 (not counting bad endings where the story is interrupted), but even this number isn’t final yet.
changedJust kidding! April Fool's!We’ve translated one route into English, the one we mentioned in the last update. Unfortunately, the bulk of the work on this front is still ahead of us, as the translated route is small compared to the others, and the translation requires editing. Translations into other languages are based on the English translation, so this stage is crucial, which is why we are still looking for assistance with editing and proofreading the translation. If English is your first language, you have a strong command of it, and you’re interested in helping with the project, feel free to reach out to us on any of our social media.
changedAn important announcement for mods creators:We have discovered an issue with our mod creation system: the prefix must be used not only for variable names but also for file names. Please review the updated sections “Creating a Mod Folder” and “Mod Information.” [dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3566769573"]
We’ve increased the total number of endings39We’ve increased the total number of endings increased, buff

Touhou: Fading Illusion changes

changedWe’ve increased the total number of endings from 3 to 9 (not counting bad endings where the story is interrupted), but even this number isn’t final yet.
changedWe’ve translated one route into English, the one we mentioned in the last update. Unfortunately, the bulk of the work on this front is still ahead of us, as the translated route is small compared to the others, and the translation requires editing. Translations into other languages are based on the English translation, so this stage is crucial, which is why we are still looking for assistance with editing and proofreading the translation. If English is your first language, you have a strong command of it, and you’re interested in helping with the project, feel free to reach out to us on any of our social media.
changedWe have discovered an issue with our mod creation system: the prefix must be used not only for variable names but also for file names. Please review the updated sections “Creating a Mod Folder” and “Mod Information.” [dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3566769573"]

Just kidding! April Fool's!

But it’s been quite a while since we’ve shared any news, so we’re going to fix that now. Here’s what we’ve managed to accomplish over the past three-plus months:

  • We’ve brought 3 out of 5 global routes to a more or less final state; these will be featured in the last two days of the story. In total, these 3 routes contain over 100,000 words, which already doubles the chapter’s length, and with the two remaining routes, the volume could even triple.

  • We’ve increased the total number of endings from 3 to 9 (not counting bad endings where the story is interrupted), but even this number isn’t final yet.

  • We’ve made the system for unlocking certain endings more complex. Don’t expect to learn the whole truth right away!

  • We’ve translated one route into English, the one we mentioned in the last update. Unfortunately, the bulk of the work on this front is still ahead of us, as the translated route is small compared to the others, and the translation requires editing. Translations into other languages are based on the English translation, so this stage is crucial, which is why we are still looking for assistance with editing and proofreading the translation. If English is your first language, you have a strong command of it, and you’re interested in helping with the project, feel free to reach out to us on any of our social media.

  • We’ve created a Telegram channel where we’ll share snippets of the newly illustrated material with our most dedicated audience, since most of it contains spoilers and isn’t intended for the general public.

For the most part, the delay is once again due to the English translation, and it will be quite a long wait before it’s finished. Of course, we’ll keep our fingers crossed, but the release probably won’t happen before the end of this summer.

An important announcement for mods creators:

We have discovered an issue with our mod creation system: the prefix must be used not only for variable names but also for file names. Please review the updated sections “Creating a Mod Folder” and “Mod Information.” [dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3566769573"]

That's all for now! Follow us on social media so you don't miss any updates! See you soon!

Source

Steam News / 1 April 2026

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