What changed
1 fix0 additions1 change1 removal
changedThis update focuses on UI stability and boss encounter flow.
fixedFixes - Fixed an issue where the UI could break when resizing the game window in windowed mode. - Fixed level-up card description text being cut off at the bottom. - Fixed boss phase dialogue becoming desynchronized when damage-over-time effects continued during phase transitions. - Fixed an issue where a boss encounter could begin while the level-up selection screen was open, preventing players from choosing an upgrade. - Fixed black square artifacts that could appear on the stage background during gameplay.
removedImprovements - Improved the stability of boss intro and phase transition handling. - Adjusted certain enemy buff visuals so they no longer appear as square overlays on the background.
Touhou Erosion ~ The Fallen Shrine Maiden of Paradise changes
changedThis update focuses on UI stability and boss encounter flow.
fixedFixes - Fixed an issue where the UI could break when resizing the game window in windowed mode. - Fixed level-up card description text being cut off at the bottom. - Fixed boss phase dialogue becoming desynchronized when damage-over-time effects continued during phase transitions. - Fixed an issue where a boss encounter could begin while the level-up selection screen was open, preventing players from choosing an upgrade. - Fixed black square artifacts that could appear on the stage background during gameplay.
removedImprovements - Improved the stability of boss intro and phase transition handling. - Adjusted certain enemy buff visuals so they no longer appear as square overlays on the background.
This update focuses on UI stability and boss encounter flow.
Fixes - Fixed an issue where the UI could break when resizing the game window in windowed mode. - Fixed level-up card description text being cut off at the bottom. - Fixed boss phase dialogue becoming desynchronized when damage-over-time effects continued during phase transitions. - Fixed an issue where a boss encounter could begin while the level-up selection screen was open, preventing players from choosing an upgrade. - Fixed black square artifacts that could appear on the stage background during gameplay.
Improvements - Improved the stability of boss intro and phase transition handling. - Adjusted certain enemy buff visuals so they no longer appear as square overlays on the background.