In this update5
Full notes
Full Touge Shakai update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Performance
- Fixes
Touge Shakai changes
It's time for another update!
Firstly, apologies for the duration this update took, but it's finally here! In this update, we now have Team Battles, a new car, and a new track!
New Game Mode: Team Battles
You can now join up with your friends and battle as a Team! Team Battles support 2v2 up to 5v5 battles. For now, it is a very basic implementation, and will be expanded upon in the near future to include more different rules of battling, such as concurrent uphill and downhill battles, and allowing players to vote on the lineup to allow more strategies.
New Car: Suisei
At long last, the most requested car to be added is here. Check it out!
New Track: Remade Enna Skyline
Due to production reasons, to complete Enna Skyline we had to remake it from scratch, and now the full length version is here!
Other Changes, Improvements and Fixes
Added a "Car Radar" to better visualize where other cars are around you (optional)
Made more settings changeable while driving
Inverted "yes" and "no" buttons for tutorials
Tuned shifting ranges of automatic gearbox
Minor rendering optimization (disabled shadows for mirrors)
Fixed "Stop Spectating" forcing to follow camera
Fixed spectators getting kicked sometimes when PvP battles begin
Potential fix for joining lobbies being unreliable
Fixed Okawa free roam spawn points clipping into barriers
Source
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