HomeGamesUpdatesPricingMethodology
Steam News3 March 20264mo ago

Round Leaderboard Added + Fixes to Character Selection, Matchmaking, Bullet Lag

New features: -A Leaderboard for highest round survived has been added Gameplay changes: -Power ups should now spawn more frequently, up to 4 times per wave.

Full notes

Full Totenkampf : Anime Waifus vs WW2 Zombies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Events
  • Maps
addedNew features:
addedA Leaderboard for highest round survived has been added
changedGameplay changes:
changedPower ups should now spawn more frequently, up to 4 times per wave. This should help with those running out of ammo on higher rounds. More solutions are on the way for that issue though.
fixedFixed issue where non host players selected characters would not change in lobby. This didn't affect your character once you loaded into a match, but either way which character you've chosen will now be consistent from lobby to gameplay
addedFurther fixes to issues where matchmaking may get stuck when switching between matchmaking and private match, or vice versa. Also added a delay between when you back out of matchmaking and when you can start it again, so if clicking the selected playlist does nothing and is greyed out. Just wait a moment and you'll be able to search again. If you still have issues try going back to the main menu or restart the game. You may have to do this if you quit a game mid match and then try to search in matchmaking again immediately afterwards

Totenkampf : Anime Waifus vs WW2 Zombies changes

addedNew features:
addedA Leaderboard for highest round survived has been added
changedGameplay changes:
changedPower ups should now spawn more frequently, up to 4 times per wave. This should help with those running out of ammo on higher rounds. More solutions are on the way for that issue though.
fixedFixed issue where non host players selected characters would not change in lobby. This didn't affect your character once you loaded into a match, but either way which character you've chosen will now be consistent from lobby to gameplay

New features:

-A Leaderboard for highest round survived has been added

Gameplay changes:

-Power ups should now spawn more frequently, up to 4 times per wave. This should help with those running out of ammo on higher rounds. More solutions are on the way for that issue though.

Bug Fixes

-Fixed issue where non host players selected characters would not change in lobby. This didn't affect your character once you loaded into a match, but either way which character you've chosen will now be consistent from lobby to gameplay

-Further fixes to issues where matchmaking may get stuck when switching between matchmaking and private match, or vice versa. Also added a delay between when you back out of matchmaking and when you can start it again, so if clicking the selected playlist does nothing and is greyed out. Just wait a moment and you'll be able to search again. If you still have issues try going back to the main menu or restart the game. You may have to do this if you quit a game mid match and then try to search in matchmaking again immediately afterwards

-Fixes to shots not registering when a lot of players are all firing weapons, let me know if you still have this issue

-Further fixes to any stuck zombies that may be delaying progression to the next wave. If there appear to be no more zombies on the map, then in 2-3 minutes they should despawn or get themselves unstuck and the match will progress

Let me know any further issues you have, I will try my best to solve them as soon as possible. Thank you for playing and thank you for your patience! <3 So happy to see people enjoying the game on their own or with friends :)

Source

Steam News / 3 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.