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Steam News17 February 20179y ago

#1 – First week in the wild

Hey everyone! We have been listening closely in the days after release and were busy fixing issues uncovered by our early adopters. Thanks for everyone who sent in a report.

Full notes

Full Totemori update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • Performance
changedAI tweaksBots had their pathfinding improved and were discouraged from sometimes standing around staring at something until you smacked them in the head. As a result, they got a bit stronger, but according to our analytics you got no problem beating these guys, so no harm done, right?
changedPlacement indicatorHuman players got a little indicator to show where their mori will place the boulder they are carrying.
fixedArena select screen fixesThe OK button will make you proceed from the arena selection screen regardless of which control is currently selected. This means you can get right into a game from the main menu just by smashing the OK button. We also fixed some loading issues on the arena selection screen that made it prone to crash if you flipped through the arenas too fast. Have a nice weekend!

Totemori changes

changedBots had their pathfinding improved and were discouraged from sometimes standing around staring at something until you smacked them in the head. As a result, they got a bit stronger, but according to our analytics you got no problem beating these guys, so no harm done, right?
changedHuman players got a little indicator to show where their mori will place the boulder they are carrying.
fixedThe OK button will make you proceed from the arena selection screen regardless of which control is currently selected. This means you can get right into a game from the main menu just by smashing the OK button. We also fixed some loading issues on the arena selection screen that made it prone to crash if you flipped through the arenas too fast. Have a nice weekend!

Hey everyone!

We have been listening closely in the days after release and were busy fixing issues uncovered by our early adopters. Thanks for everyone who sent in a report. Here are a few things that happened:

AI tweaks

Bots had their pathfinding improved and were discouraged from sometimes standing around staring at something until you smacked them in the head. As a result, they got a bit stronger, but according to our analytics you got no problem beating these guys, so no harm done, right?

Placement indicator

Human players got a little indicator to show where their mori will place the boulder they are carrying.

Control config fix

When you are rebinding controls for a player, hitting Esc will exit the binding and revert to the previous config. It was always intended to work like this, but a bug we missed prevented it from working right.

Arena select screen fixes

The OK button will make you proceed from the arena selection screen regardless of which control is currently selected. This means you can get right into a game from the main menu just by smashing the OK button. We also fixed some loading issues on the arena selection screen that made it prone to crash if you flipped through the arenas too fast. Have a nice weekend!

Source

Steam News / 17 February 2017

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