HomeGamesUpdatesPricingMethodology
Steam News28 December 20223y ago

Adding 12 Mechanics in 2 WEEKS! - Devlog 01

💬 Here's the very first Devlog of many for Total World Liberation! https://www.youtube.com/watch?v=VugFNklCNio Let's see how I implemented Buildings, Leaders, Crafting, Automation, Power and many more systems!

Full notes

Full Total World Liberation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Store
changed💬 Here's the very first Devlog of many for Total World Liberation! https://www.youtube.com/watch?v=VugFNklCNio Let's see how I implemented Buildings , Leaders, Crafting, Automation , Power and many more systems!
addedThe game is based on the game built in my Turn-Based Strategy course so because of that this first Devlog already contains tons and tons of systems that I was able to build in a very short amount of time. One reason why I was so fast is because the code in the course is all very well written, very clean code, which makes it super easy to work with and add more things.
changed🎮 Wishlist Now! https://store.steampowered.com/app/2177230?snr=2_9_100006__apphubheader

Total World Liberation changes

changed💬 Here's the very first Devlog of many for Total World Liberation! https://www.youtube.com/watch?v=VugFNklCNio Let's see how I implemented Buildings , Leaders, Crafting, Automation , Power and many more systems!
addedThe game is based on the game built in my Turn-Based Strategy course so because of that this first Devlog already contains tons and tons of systems that I was able to build in a very short amount of time. One reason why I was so fast is because the code in the course is all very well written, very clean code, which makes it super easy to work with and add more things.
changed🎮 Wishlist Now! https://store.steampowered.com/app/2177230?snr=2_9_100006__apphubheader

💬 Here's the very first Devlog of many for Total World Liberation! https://www.youtube.com/watch?v=VugFNklCNio Let's see how I implemented Buildings, Leaders, Crafting, Automation, Power and many more systems!

The game is based on the game built in my Turn-Based Strategy course so because of that this first Devlog already contains tons and tons of systems that I was able to build in a very short amount of time. One reason why I was so fast is because the code in the course is all very well written, very clean code, which makes it super easy to work with and add more things.

Hopefully this Devlog series will be an excellent practical example of the power and benefits of writing good clean code as well as a demonstration for how I build my own Steam games.

🎮 Wishlist Now! https://store.steampowered.com/app/2177230?snr=2_9_100006__apphubheader

Source

Steam News / 28 December 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.