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Steam News22 June 201016y ago

Napoleon: Total War Update Released

Updates to Napoleon: Total War have been released. The updates will be applied automatically when your Steam client is restarted.

Full notes

Full Total War: NAPOLEON – Definitive Edition update

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What changed

26 fixes3 additions9 changes3 removals
  • Compatibility
  • Fixes
  • UI and audio
  • Balance
  • Gameplay
  • Performance
fixedSeveral ATI compatibility issues resolved.
fixedFixed various achievement unlock issues and descriptions.
fixedFixed various missing text and language issues.
fixedFixed a rare issue where changing any graphics setting could cause the users preferences script to become corrupted.
changedCampaign difficulty has been rebalanced.
changedCampaign AI has been rebalanced for better army distribution.

Total War: NAPOLEON – Definitive Edition changes

fixedSeveral ATI compatibility issues resolved.
fixedFixed various achievement unlock issues and descriptions.
fixedFixed various missing text and language issues.
fixedFixed a rare issue where changing any graphics setting could cause the users preferences script to become corrupted.
changedCampaign difficulty has been rebalanced.

Updates to Napoleon

Total War have been released. The updates will be applied automatically when your Steam client is restarted.

The major changes include

General Issues and Fixes

  • Several ATI compatibility issues resolved.

  • Fixed various achievement unlock issues and descriptions.

  • Fixed various missing text and language issues.

  • Fixed a rare issue where changing any graphics setting could cause the users preferences script to become corrupted.

Campaign

  • Campaign difficulty has been rebalanced.

  • Campaign AI has been rebalanced for better army distribution.

  • Fixed an issue where agents' action success rates were too high.

  • Fixed Various Sound effect issues and audio improvements.

  • Fixed issue where agents could not disembark from a ship to neutral territory.

  • Fixed issue where Post-battle report statistics were not updated properly.

  • AI now uses naval invasions more frequently.

  • Spies and characters cannot have duplicated names anymore.

  • Action Point radius can now be seen when selecting AI armies.

  • Fixed an issue where diplomacy restrictions meant that a player could not capture Alexandria back from an emergent Mameluke faction.

  • Fixed an issue where Region tax breakdown did not include technology bonus.

  • Fixed a crash that occurred when opening trade tab after bankruptcy.

  • The Belgian flag colours are now in the correct order.

  • Fixed a rare tutorial crash.

  • It is no longer possible to exceed elite unit cap limit by using liberate region.

  • Fixed an issue where the player was unable to enter or attack an enemy territory if they declare war on them via offering to join an ally's war in diplomacy.

  • France is no longer listed as a Constitutional Monarchy in the diplomacy screen.

Battle

  • Various Battle AI improvements.

  • The square formation cannot be selected while in melee anymore.

  • Fixed issue where cavalry could get inside buildings.

  • Aide De Camp giving wrong advice has been fixed.

  • Fixed an issue where units had white uniforms in battle.

  • Various voice-over triggers have been updated.

  • Various sound effect and music improvements.

  • Unit behaviour around deployable defences has been improved.

  • Howitzers and Unicorns damage, accuracy and blast radius have been reduced slightly.

  • Fixed issue where a few Ottoman units were not immune to heat fatigue.

  • Fixed issue where settings were not retained for Mini-map and Picture in Picture, settings are now correctly saved when game exits.

  • Fixed an issue where units get stuck in square formation when they form over gabionades.

  • Fixed an issue where Bedouin units could not enter buildings on battlefield.

  • Fixed an issue where French rebels had Austrian flags.

  • The Balance of Power bar is now correctly removed after a building has been captured or defended.

Multiplayer

  • 3 new land battle maps added.

  • Various drop-in battle UI locks fixed.

  • Chance of drop-in battles has now been increased.

  • Fixed the issue where the Skill rating at the end of a ranked battle is 0 for both players.

  • Added drop in battle / quick battle selection panel to frontend.

  • Random clients being kicked when multiple users access a multi-player game has been resolved.

  • Unlimited money cheaters will now be dropped from game lobbies.

  • Multiplayer battle stats now update after playing a historical battle.

  • Multiplayer campaign victory conditions now scroll down correctly in the game settings panel in the Front End.

  • Fixed an issue with enemy ships sunk statistic not updating correctly in the frontend.

  • Fixed an issue in the multiplayer campaign where the AI attacks a players town and the Pre-Battle buttons

Source

Steam News / 22 June 2010

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