Full notes
Full Total Vengeance update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
[Update 1.6]
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- Improved FPS and overall game performance by deactivating the "Lumen" feature. - Implemented environment changes to further optimize FPS within the game. - Enhanced blueprints for increased utility and performance. - Implemented a more realistic behavior for enemy Wolf AI, ensuring it no longer persists in attacking the player after being defeated. - Optimized the "Toxic Water" material to enhance overall performance and FPS. - Implemented refined lighting mechanics in specific game segments to enhance control and optimize performance.
[Coming soon]
- Stay tuned for upcoming updates! We are actively working on further optimizations and bug fixes.
The Total Vengeance roadmap is on the horizon—expect promising additional map locations, intriguing new weapons, formidable enemies, and exciting new characters to be revealed soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
