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Steam News19 September 20232y ago

Future update

Hello folks! You probably already forgot about this game, because there have been no updates for the last few months, and news has become rare.

In this update2

Full notes

Full Total Factory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • Fixes
addedHello folks!You probably already forgot about this game, because there have been no updates for the last few months, and news has become rare. I was working at home (physically) and somehow, without even noticing it, I stopped working on the game, it was a strange time of loss of interest and energy, but don’t worry, now I’ve started to wake up from this dream and have already managed to do something in the main game, and naturally, in the cooperative game mode (yes, yes! It is being developed, I have already finished work on synchronizing the electrical wiring, and you can even extract resources with a drilling rig, while everything works through conveyors). In general, I woke up and the work was in full swing, and very soon I am going to release an update for the main game, which is aimed at corrections and improvements, as well as new functionality.
fixedI'm watching you!From this video I learned some points that I will correct in a future update. I have already fixed something, when you try to pull a new conveyor belt starting from an existing one - you will only have the part that was out-of-existent placed, i.e. one conveyor block (the first one where you started dragging it) will not be placed and this is problem. I can see the player in the video struggling with this and I felt so bad that I fixed the problem today! Here's a gif for you:
changedI'm watching you!What else will be done or improved in the game - we'll see, an update with these fixes will be released in a couple of days, I still need to bring them to fruition. But know that I haven’t left you, and I’m still working on the game.

Total Factory changes

addedYou probably already forgot about this game, because there have been no updates for the last few months, and news has become rare. I was working at home (physically) and somehow, without even noticing it, I stopped working on the game, it was a strange time of loss of interest and energy, but don’t worry, now I’ve started to wake up from this dream and have already managed to do something in the main game, and naturally, in the cooperative game mode (yes, yes! It is being developed, I have already finished work on synchronizing the electrical wiring, and you can even extract resources with a drilling rig, while everything works through conveyors). In general, I woke up and the work was in full swing, and very soon I am going to release an update for the main game, which is aimed at corrections and improvements, as well as new functionality.
fixedFrom this video I learned some points that I will correct in a future update. I have already fixed something, when you try to pull a new conveyor belt starting from an existing one - you will only have the part that was out-of-existent placed, i.e. one conveyor block (the first one where you started dragging it) will not be placed and this is problem. I can see the player in the video struggling with this and I felt so bad that I fixed the problem today! Here's a gif for you:
changedWhat else will be done or improved in the game - we'll see, an update with these fixes will be released in a couple of days, I still need to bring them to fruition. But know that I haven’t left you, and I’m still working on the game.

Hello folks!

You probably already forgot about this game, because there have been no updates for the last few months, and news has become rare. I was working at home (physically) and somehow, without even noticing it, I stopped working on the game, it was a strange time of loss of interest and energy, but don’t worry, now I’ve started to wake up from this dream and have already managed to do something in the main game, and naturally, in the cooperative game mode (yes, yes! It is being developed, I have already finished work on synchronizing the electrical wiring, and you can even extract resources with a drilling rig, while everything works through conveyors). In general, I woke up and the work was in full swing, and very soon I am going to release an update for the main game, which is aimed at corrections and improvements, as well as new functionality.

I'm watching you!

Yes-yes! I often search for information about Total Factory on the Internet, and today I found a very interesting video:

From this video I learned some points that I will correct in a future update. I have already fixed something, when you try to pull a new conveyor belt starting from an existing one - you will only have the part that was out-of-existent placed, i.e. one conveyor block (the first one where you started dragging it) will not be placed and this is problem. I can see the player in the video struggling with this and I felt so bad that I fixed the problem today! Here's a gif for you:

The next innovation will be auxiliary rulers when you are building something, they will help you easily determine on which line this or other object is located:

And also the normal effect of wind and water will appear:

What else will be done or improved in the game - we'll see, an update with these fixes will be released in a couple of days, I still need to bring them to fruition. But know that I haven’t left you, and I’m still working on the game.

Thanks for your support! Total Craft Games

Source

Steam News / 19 September 2023

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