Full notes
Full Tostchu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Tostchu changes
Replaced the dynamic crosshair that was added in v1.1 with more specific verbs and bound interaction keys on the screen for available interactions at any moment. - Added explanatory monologue for some interactions that might be unintuitive and are unavailable at the time. - Added more customer dialogue and improved the existing ones. - Added a custom cursor. - Improved UI slightly. - Halved the size of interface text. - Added Controls option to the main menu as well. - Added emphasized effect on dialogue text. - Improved the gamepad support. - Cardboard boxes need to be unsealed before they can be opened now. - Improved some of the sound effects and added some new ones. - Fixed environment being visible for a moment at the start of the intro and the game. - Fixed starting language being set to Turkish for non-Turkish regions as well. Now the default language is English if your platform language is non-Turkish. - Fixed a minor issue with window mode where the game would start in a lower resolution.
Source
Changelog.gg summarizes and formats this update. How we read updates.
