HomeGamesUpdatesPricingMethodology
Steam News11 December 20256mo ago

Day one patch!

Thanks so much for playing Toroa: Skycall on release :’) still really hectic to see it being played in the wild, thank you all for your bug reports!!

Full notes

Full Toroa: Skycall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions0 changes0 removals
  • UI and audio
  • Fixes
fixedFix for the brown misty screen, if this does not work we’ll be implementing some updated graphics settings in another patch
fixedFix for issue where diving mode could get stuck on
fixedFix for back button not appearing at end of credits
fixedFix for audio getting stuck in underwater mode
fixedFixed some jitter on creatures moving along in corridors
fixedFixed a location in Āio where you could escape the level

Thanks so much for playing Toroa: Skycall on release :’) still really hectic to see it being played in the wild, thank you all for your bug reports!! We are a very small team so really appreciate the detail, feedback, patience and understanding :) We’ve just made an update to address some of these reported bugs:

  • Fix for the brown misty screen, if this does not work we’ll be implementing some updated graphics settings in another patch

  • Fix for issue where diving mode could get stuck on

  • Fix for back button not appearing at end of credits

  • Fix for audio getting stuck in underwater mode

  • Fixed some jitter on creatures moving along in corridors

  • Fixed a location in Āio where you could escape the level

  • Fixed an issue where hitting continue from a level would put you back in the previous level

  • Fix for issue loading into levels from level select where Toroa can be displaced before level load and the ability to pitch up is affected

Thank you to nelliebly, CptnWeasel and Strain42 for giving us so much detail!

Source

Steam News / 11 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.