Update history
Latest Tornado Emergency updates
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- Tornado Emergency
Development Update 04/30/2026
Hey, storm chasers! It's been a while — almost a year since the last development update. I want to be upfront about why, and reassure you that the project is very much alive. This past year has been the most demanding o…
Patch notes4 changesGameplayMaps - Tornado Emergency
Development Update 05/30/2025
Hey, storm chasers! Here's an update on the latest development progress for the game. Updated Radar System Reflectivity Scan Velocity Scan The radar and map system has been overhauled with new hover popups for warnings,…
Patch notes4 changesServerUI/audio - Tornado Emergency
Development Update 04/20/2025
Hey, storm chasers! Here's an update on the latest development progress for the game. New Tornado Visuals Completely reworked tornado shader for more realistic appearance I've completely reworked the tornado shader. Pre…
Patch notes8 changesPerformanceMaps - Tornado Emergency
Development Update 03/02/2025
Hey, storm chasers! I've been working hard towards the playtesting phase and am excited to share some of the progress made in the past few weeks. Bloodhound Interceptor The new Bloodhound interceptor is now fully implem…
Store10 changesFixServer - Tornado Emergency
Development Update 11/30/2024
Hey, storm chasers! I've been working hard towards the playtesting phase and am excited to share some of the progress made in the past few weeks. Visual and UI Improvements New HUD, Grass, and Materials New Grass and Wi…
Patch notes9 changesUI/audioServer - Tornado Emergency
Development Update 09/24/2024
Hey, storm chasers! I’ve been working hard to add new features and refine what’s already in place. Let’s dive into the updates! New TIV2 Customizable Text on Side & Rear Panels Emergency Amber Light Sticks Side Panel Wi…
Patch notes3 changesGameplayMaps - Tornado Emergency
Development Update 08/27/2024
Hello storm chasers! I'm excited to share the latest updates on our upcoming game, Tornado Emergency. As the primary developer, I've been hard at work implementing new features and polishing existing ones. Let's dive in…
Patch notes21 changesGameplayMaps






