Nailer and lighter at the ready, the Tormented Souls 2 demo is OUT NOW and available to play š„³ PLUS we can now reveal our updated keyart featuring a completely new look for Caroline that pays tribute to her iconic thre
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Full Tormented Souls 2 update
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changedThe story so farā¦Following the harrowing events at Wildberger Hospital, Caroline Walker hopes for a normal life with her sister, Anna. Yet in the months that follow, Anna is haunted by visions of violence and death, compelling her to create disturbing drawings that rapidly manifest into horrifying reality.
addedThe story so farā¦Desperate to free her of this affliction, Caroline travels to the remote town of Villa Hess and a mysterious clinic nestled deep within the mountains of southern Chile. But behind the warm smiles of the facilityās serene staff lies a sickening truth, and the sisters soon find themselves at the center of an entirely new nightmareā¦
changedSo whatās included in the demo?This first playable demo features roughly 60 minutes of gameplay, beginning with the sisters' long journey to Villa Hess and their arrival at the convent-turned-clinic as recommended by Carolineās long-standing friend and psychiatrist, Isabella. Greeted by the cheerful Sister Angelica, a member of the conventās secretive sisterhood, the pair seem initially at ease. But during the night Caroline wakes to find Anna missing and following the sounds of her screaming, rushes headfirst into the horrifying scene of her sisterās abduction. Trapped in a stranglehold, Caroline begins to lose consciousness as the sisterhoodās matriarch, Mother Lucia reveals her plan to capture the Wildberger twins and continue the unthinkable work of their grandfather, Noahā¦
addedAn insight into Carolineās new lookAs many of our fans will know, Tormented Souls was initially conceived as a love letter to the iconic third-person survival horror titles of the 90s and early 00s. These games shared some fairly outlandish plots as well as memorable protagonists whose designs effortlessly combined B-movie horror aesthetics with the eye-catching fashion trends of the time. Looking back on Claire Redfieldās Queen-quoting biker jackets in Resident Evil 2 and Code Veronica and Aya Breaās none-more-nineties denim in Parasite Eve II got us thinking about our design for Caroline Walker in Tormented Souls 2 . Had we moved too far away from our influences? Would Carolineās silhouette still be recognizable? What would Caroline think about her militaristic, combat-ready new look?
changedAn insight into Carolineās new lookThese questions led us to revisit her design once more, going over and picking out all the key details of her outfit from the original game, and seeking to āevolveā her look for the sequel. The most important point was that following the events of the first game, Caroline has grown up. Sheās very much in BIG SISTER mode now, and so needs to look suitably mature. This is reflected in her color palette, with the blood red of her dress contrasting dramatically with the scuffed leather of her jacket, which conveniently helps to pick her out of the multitude of dark environments that sheāll be exploring throughout the game.
addedAn insight into Carolineās new lookWe also wanted to retain elements of her design so as to keep her silhouette relatively consistent between games. This meant bringing back the dress and jacket combo, as well as Carolineās taste for floral patterns, bows, and leather. Some of you might remember the evolution of The Princeās design from Prince of Persia: The Sands of Time to Warrior Within . Across games, he retained his flowing sash, chunky arm bracers, and loose-fitting trousers, but undeniably looks more bad-ass in the sequel. This is very much the approach we took with Carolineās new look, and we hope our players will enjoy the familiarity it now brings! Also bonus points for anyone who noticed the Alice Abernathy reference š
Tormented Souls 2 changes
changedFollowing the harrowing events at Wildberger Hospital, Caroline Walker hopes for a normal life with her sister, Anna. Yet in the months that follow, Anna is haunted by visions of violence and death, compelling her to create disturbing drawings that rapidly manifest into horrifying reality.
addedDesperate to free her of this affliction, Caroline travels to the remote town of Villa Hess and a mysterious clinic nestled deep within the mountains of southern Chile. But behind the warm smiles of the facilityās serene staff lies a sickening truth, and the sisters soon find themselves at the center of an entirely new nightmareā¦
changedThis first playable demo features roughly 60 minutes of gameplay, beginning with the sisters' long journey to Villa Hess and their arrival at the convent-turned-clinic as recommended by Carolineās long-standing friend and psychiatrist, Isabella. Greeted by the cheerful Sister Angelica, a member of the conventās secretive sisterhood, the pair seem initially at ease. But during the night Caroline wakes to find Anna missing and following the sounds of her screaming, rushes headfirst into the horrifying scene of her sisterās abduction. Trapped in a stranglehold, Caroline begins to lose consciousness as the sisterhoodās matriarch, Mother Lucia reveals her plan to capture the Wildberger twins and continue the unthinkable work of their grandfather, Noahā¦
addedAs many of our fans will know, Tormented Souls was initially conceived as a love letter to the iconic third-person survival horror titles of the 90s and early 00s. These games shared some fairly outlandish plots as well as memorable protagonists whose designs effortlessly combined B-movie horror aesthetics with the eye-catching fashion trends of the time. Looking back on Claire Redfieldās Queen-quoting biker jackets in Resident Evil 2 and Code Veronica and Aya Breaās none-more-nineties denim in Parasite Eve II got us thinking about our design for Caroline Walker in Tormented Souls 2 . Had we moved too far away from our influences? Would Carolineās silhouette still be recognizable? What would Caroline think about her militaristic, combat-ready new look?
changedThese questions led us to revisit her design once more, going over and picking out all the key details of her outfit from the original game, and seeking to āevolveā her look for the sequel. The most important point was that following the events of the first game, Caroline has grown up. Sheās very much in BIG SISTER mode now, and so needs to look suitably mature. This is reflected in her color palette, with the blood red of her dress contrasting dramatically with the scuffed leather of her jacket, which conveniently helps to pick her out of the multitude of dark environments that sheāll be exploring throughout the game.
Nailer and lighter at the ready, the Tormented Souls 2 demo is OUT NOW and available to play š„³ PLUS we can now reveal our updated keyart featuring a completely new look for Caroline that pays tribute to her iconic threads from the original game!
šØWARNING Tormented Souls spoilers ahead! šØ
The story so farā¦
Following the harrowing events at Wildberger Hospital, Caroline Walker hopes for a normal life with her sister, Anna. Yet in the months that follow, Anna is haunted by visions of violence and death, compelling her to create disturbing drawings that rapidly manifest into horrifying reality.
Desperate to free her of this affliction, Caroline travels to the remote town of Villa Hess and a mysterious clinic nestled deep within the mountains of southern Chile. But behind the warm smiles of the facilityās serene staff lies a sickening truth, and the sisters soon find themselves at the center of an entirely new nightmareā¦
So whatās included in the demo?
This first playable demo features roughly 60 minutes of gameplay, beginning with the sisters' long journey to Villa Hess and their arrival at the convent-turned-clinic as recommended by Carolineās long-standing friend and psychiatrist, Isabella. Greeted by the cheerful Sister Angelica, a member of the conventās secretive sisterhood, the pair seem initially at ease. But during the night Caroline wakes to find Anna missing and following the sounds of her screaming, rushes headfirst into the horrifying scene of her sisterās abduction. Trapped in a stranglehold, Caroline begins to lose consciousness as the sisterhoodās matriarch, Mother Lucia reveals her plan to capture the Wildberger twins and continue the unthinkable work of their grandfather, Noahā¦
Coming around in the conventās infirmary, Caroline must now navigate the claustrophobic passageways of the convent in search of her missing sister. But as she ventures deeper into the shadowy facility, she soon discovers that she is not alone and that an ancient evil calls from belowā¦
An insight into Carolineās new look
As many of our fans will know, Tormented Souls was initially conceived as a love letter to the iconic third-person survival horror titles of the 90s and early 00s. These games shared some fairly outlandish plots as well as memorable protagonists whose designs effortlessly combined B-movie horror aesthetics with the eye-catching fashion trends of the time. Looking back on Claire Redfieldās Queen-quoting biker jackets in Resident Evil 2 and Code Veronica and Aya Breaās none-more-nineties denim in Parasite Eve II got us thinking about our design for Caroline Walker in Tormented Souls 2. Had we moved too far away from our influences? Would Carolineās silhouette still be recognizable? What would Caroline think about her militaristic, combat-ready new look?
These questions led us to revisit her design once more, going over and picking out all the key details of her outfit from the original game, and seeking to āevolveā her look for the sequel. The most important point was that following the events of the first game, Caroline has grown up. Sheās very much in BIG SISTER mode now, and so needs to look suitably mature. This is reflected in her color palette, with the blood red of her dress contrasting dramatically with the scuffed leather of her jacket, which conveniently helps to pick her out of the multitude of dark environments that sheāll be exploring throughout the game.
We also wanted to retain elements of her design so as to keep her silhouette relatively consistent between games. This meant bringing back the dress and jacket combo, as well as Carolineās taste for floral patterns, bows, and leather. Some of you might remember the evolution of The Princeās design from Prince of Persia: The Sands of Time to Warrior Within. Across games, he retained his flowing sash, chunky arm bracers, and loose-fitting trousers, but undeniably looks more bad-ass in the sequel. This is very much the approach we took with Carolineās new look, and we hope our players will enjoy the familiarity it now brings! Also bonus points for anyone who noticed the Alice Abernathy reference š
We hope youāll enjoy stepping back into the world of Tormented Souls once more. If you do have any feedback about the demo or encounter any bugs please do add your comments to this thread.
Tomorrow, June 7th weāll also be featuring in the Latin American Games Showcase with a new story teaser trailer. You can watch live from 11am PT / 7pm BST via Twitch and YouTube.