HomeGamesUpdatesPricingMethodology
Steam News13 November 20205y ago

Patch 1.7.1: Vyeshal Ventures

This patch comes with three new languages (Ukrainian, Esperanto, and Dutch) as well as a couple of balance tweaks to make certain playstyles a bit more risky.

Full notes

Full Tooth and Tail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions11 changes1 removal
  • UI and audio
  • Balance
  • Maps
  • Workshop
  • Gameplay
  • Compatibility
addedThis patch comes with three new languages (Ukrainian, Esperanto, and Dutch) as well as a couple of balance tweaks to make certain playstyles a bit more risky. Most importantly: Barbed Wire no longer heals and Mole Warrens even deteriorate, so they keep most of their strength, but you better make it count! See all the details about this and some other, small improvements below.
changedMultiplayer BalancePig: 18 HP (from 20 HP).
changedMultiplayer BalanceToad: moves at the speed of regular units on roads (x1.3), on all terrain types.
changedMultiplayer BalanceMole: Warren to 18 HP (from 25 HP), and the Warren loses 3 HP whenever a Mole spawns from it.
changedMultiplayer BalanceChameleon: can attack immediately after uncloaking (from 0.25s delay).
changedMultiplayer BalanceBarbed Wire: 14 HP (from 16 HP), start building with 1 HP (from 2.5 HP).
Mole: Warren25HP18HPMole: Warren decreased, nerf

This patch comes with three new languages (Ukrainian, Esperanto, and Dutch) as well as a couple of balance tweaks to make certain playstyles a bit more risky. Most importantly: Barbed Wire no longer heals and Mole Warrens even deteriorate, so they keep most of their strength, but you better make it count! See all the details about this and some other, small improvements below.

Multiplayer Balance

  • Pig: 18 HP (from 20 HP).

  • Toad: moves at the speed of regular units on roads (x1.3), on all terrain types.

  • Mole: Warren to 18 HP (from 25 HP), and the Warren loses 3 HP whenever a Mole spawns from it.

  • Chameleon: can attack immediately after uncloaking (from 0.25s delay).

  • Barbed Wire: 14 HP (from 16 HP), start building with 1 HP (from 2.5 HP).

  • Barbed Wire, Landmine, and Mole Warren: never regenerate HP.

  • All Structures: cure poison on themselves even outside territory (poison used to get cured only in territory).

  • Stealth RevealCommander needs to stand still for 2s (from 1.2s). Changed visualization and audio. Enemy commanders will not see the highlighted tiles or hear the sound effect.

Other Improvements and Fixes

  • Shared replays now also work if they have been played on Workshop Maps.

  • Mice no longer regenerate HP while being attacked (which was particularly bad in Story Mode missions where water heals, e.g. Sage Marro Speaks).

  • Increased the impact of the difficulty slider for Awash in Solawa (Food gain per kill now depends on difficulty) and Vacancee Downfall (enemy has more/less resources depending on difficulty).

  • Fixed the localization of summoned unit names in Story Mode.

Localization

The game can now also be played in Ukrainian, Esperanto,* and Dutch! Many thanks to Anastasiia Vestel, Daria Titarova, Dina Dusha, Faina Zholobak, Lesia Ivashkevych, Maksym Zholobak, Roman Hardashuk, Tetiana Nepypenko, Viktoriia Farenyk, Vladyslava Niroda, Yaroslav Strigun (Ukrainian), and Vincent "Babelismoj" Oostelbos (Esperanto and Dutch).

*) Unfortunately, Steam's language selection does not support Esperanto. So for now the easiest way to switch to Esperanto is opening the Options.xml (in %appdata%\ToothAndTail on Windows or in ~/.config/ToothAndTail on Linux/Mac) with a simple text editor, and changing the line " " to " esperanto ", restart and play. Revert that change if you want to play in any other language! (I'll try to find a more comfortable solution.)

Community News

End of July, the Tooth and Tail Championship 2020.2 started with almost 60 players.

It ended in September with these winners

Premier division: Arilou (1st), The Gentleman (2nd), mocaccino (3rd)

Intermediate division

Sulomon (1st), Trumpet (2nd), Satoros (3rd)

Beginner division

elverdulerojorge (1st), Kin_Replica (2nd), Horus The Holy (3rd)

Shortly after that, The Magnificent 21 started: a team-based tournament with a lot of flavor, deck restrictions, and advantages for less experienced players. See The Magnificent Gazette for weekly reports on the tournament!

In the end, the Badger Brothers barely defeated the Kasha Agency in the Grand Finals!

Mocaccino, the main organizer of the Championship, recently started a Pre-Season Cup, and more events are planned, e.g. another Boss Rush tournament (like 21 Duels), more seasons and spinoffs of the Championship as well as another 2v2 tournament early next year. Jump into the Discord server to stay updated about these events!

Enjoy! EELuminatus

Source

Steam News / 13 November 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.