Full notes
Full Too Many Sheep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Maps
Too Many Sheep changes
The 0.60.x build should improve the stability of the game.
The main focus of this release is to improve stability by:
changing the build process to Godot v4.1.1. 2. update the build to use the production build. 3. change how scenes transition.
All these changes should combine into more stability.
There are some other small changes to the game.
When using the menus the farmer's voice has been replaced with a whistle
If you look very carefully at the top of the map you'll see a glimpse of the next town... but it's still not accessible yet.
Source
Changelog.gg summarizes and formats this update. How we read updates.
