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Steam News16 December 20232y ago

Hotfix 0.1.5 Released! - Major

Hello everyone, We're thrilled to announce a major update for Tony Slopes™. The game has just undergone its most monumental update so far!

In this update3

Full notes

Full Tony Slopes™ update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

0 fixes4 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Server
  • Maps
changedWe've been actively listening to all the feedback you've generously shared with us and have fine-tuned the game based on your invaluable input.
addedMenus:Bug Fix: Multiplayer Game Name text box is no longer infinite - Bug Fix: Game Name display no longer off screen on wider resolutions - Loading Screen Background images updated (after new track amendments) - Map Unlock and Postcard images updated (after new track amendments) - 'X' (Checklist Button) relocated on Map Selection screen (for easier playing experience) - New game intro soundtrack variations - New Game Cover Art and Main Menu background to highlight phase one of our rebranding. Phase 2 of the rebrand will be completed in our next update.
addedIn-Game:All tracks now have a standard width road with track curbs to help guide players along the route - Corners that were approached by rising roads have now been levelled out to allow players plenty time to prepare for the corner intensity - Banked road surfaces have also been removed to eliminate bugs with vehicle physics - All track surfaces have been smoothed out to allow for more steady gameplay - All game music and sound effects have been normalised to eliminate spikes in sound - Game audio settings default volumes reduced - Multiple boost sound effects added for variation - Pause Menu update to allow player to edit audio volumes in-game. - Pause Menu update to allow players to pause the game before the race countdown - Bug Fix: Pause Menu updated to not allow players to hit Respawn before the race countdown - Bug Fix: Game no longer crashes after hitting Respawn during death animation - Bug Fix: Turning off music no longer turns off sound effects as well - Bug Fix: Players no longer spawning in the wrong location during multiplayer matchups. - Bug Fix: Walking guards upright axis locked to prevent tilting animations - Bug Fix: Guards no longer walking over collisions - Bug Fix: Guards no longer getting stuck to the vehicle - Bug Fix: Boat no longer sinking through the road! - HUD updated with quick access panels showing controls for both keyboard and controller users - Vehicle physics updated to prevent flicking up issues and glitching
addedMaps:AREA 52: Bridge texture updated - AREA 52: Hangar ramp added - AREA 52: Scene brightened - BURNING DESIRE: Directional arrows removed as they were in line with the sun and caused collisions - BURNING DESIRE: Smoother corners - BURNING DESIRE: New track section - DESERT STORM: Handful of guards removed from narrow track area as there were too many - DESERT STORM: Track length after large jump extended to allow time to land and turn the corner - THE ICEBREAKER: Cave tunnel updated with interior lighting - THE ICEBREAKER: Slide updated with new branding colours - MALARIA MADNESS: Track length after first sprint extended and corner smoothed out - OUT ON THE PISTE: Track length after large jump extended to allow time to land and turn the corner - OUT ON THE PISTE: Bridge jump height reduced slightly to prevent players going over the edge to easily - RING OF FIRE: Bug Fix: Level no longer crashing in multiplayer - RING OF FIRE: First bridge jump height reduced slightly to prevent players going too fast towards the corner - RING OF FIRE: Castle jump lava streams covered with grills to allow players more space for driving and landing - RING OF FIRE: Mesh bridge jump height reduced slightly to prevent players going too fast towards the corner - TANGLED TRAIL: Corner before finish line extended for smoother turning - LOST VEGAS: Long straight after curved wall cleared of all obstacles to allow for an opportunity to boost without collisions. Corner at the end of this road also smoothed out. - LOST VEGAS: Bridge jump height reduced slightly to prevent players going over the edge to easily
changedMaps:-------------------------------------------------------------
addedMaps:If you're enjoying the game and the fantastic new features, please take a moment to leave us a glowing review over on our Steam page. Your reviews help us reach more players and help us to continue to improve Tony Slopes™ for everyone's enjoyment.

Tony Slopes™ changes

changedWe've been actively listening to all the feedback you've generously shared with us and have fine-tuned the game based on your invaluable input.
addedBug Fix: Multiplayer Game Name text box is no longer infinite - Bug Fix: Game Name display no longer off screen on wider resolutions - Loading Screen Background images updated (after new track amendments) - Map Unlock and Postcard images updated (after new track amendments) - 'X' (Checklist Button) relocated on Map Selection screen (for easier playing experience) - New game intro soundtrack variations - New Game Cover Art and Main Menu background to highlight phase one of our rebranding. Phase 2 of the rebrand will be completed in our next update.
addedAll tracks now have a standard width road with track curbs to help guide players along the route - Corners that were approached by rising roads have now been levelled out to allow players plenty time to prepare for the corner intensity - Banked road surfaces have also been removed to eliminate bugs with vehicle physics - All track surfaces have been smoothed out to allow for more steady gameplay - All game music and sound effects have been normalised to eliminate spikes in sound - Game audio settings default volumes reduced - Multiple boost sound effects added for variation - Pause Menu update to allow player to edit audio volumes in-game. - Pause Menu update to allow players to pause the game before the race countdown - Bug Fix: Pause Menu updated to not allow players to hit Respawn before the race countdown - Bug Fix: Game no longer crashes after hitting Respawn during death animation - Bug Fix: Turning off music no longer turns off sound effects as well - Bug Fix: Players no longer spawning in the wrong location during multiplayer matchups. - Bug Fix: Walking guards upright axis locked to prevent tilting animations - Bug Fix: Guards no longer walking over collisions - Bug Fix: Guards no longer getting stuck to the vehicle - Bug Fix: Boat no longer sinking through the road! - HUD updated with quick access panels showing controls for both keyboard and controller users - Vehicle physics updated to prevent flicking up issues and glitching
addedAREA 52: Bridge texture updated - AREA 52: Hangar ramp added - AREA 52: Scene brightened - BURNING DESIRE: Directional arrows removed as they were in line with the sun and caused collisions - BURNING DESIRE: Smoother corners - BURNING DESIRE: New track section - DESERT STORM: Handful of guards removed from narrow track area as there were too many - DESERT STORM: Track length after large jump extended to allow time to land and turn the corner - THE ICEBREAKER: Cave tunnel updated with interior lighting - THE ICEBREAKER: Slide updated with new branding colours - MALARIA MADNESS: Track length after first sprint extended and corner smoothed out - OUT ON THE PISTE: Track length after large jump extended to allow time to land and turn the corner - OUT ON THE PISTE: Bridge jump height reduced slightly to prevent players going over the edge to easily - RING OF FIRE: Bug Fix: Level no longer crashing in multiplayer - RING OF FIRE: First bridge jump height reduced slightly to prevent players going too fast towards the corner - RING OF FIRE: Castle jump lava streams covered with grills to allow players more space for driving and landing - RING OF FIRE: Mesh bridge jump height reduced slightly to prevent players going too fast towards the corner - TANGLED TRAIL: Corner before finish line extended for smoother turning - LOST VEGAS: Long straight after curved wall cleared of all obstacles to allow for an opportunity to boost without collisions. Corner at the end of this road also smoothed out. - LOST VEGAS: Bridge jump height reduced slightly to prevent players going over the edge to easily
changed-------------------------------------------------------------

We're thrilled to announce a major update for Tony Slopes™. The game has just undergone its most monumental update so far!

We've been actively listening to all the feedback you've generously shared with us and have fine-tuned the game based on your invaluable input.

Without further ado, here's a glimpse of the enhancements that await you in the latest Tony Slopes™ update:

--------------------------------------------------------------

Menus:

  • Bug FixMultiplayer Game Name text box is no longer infinite - Bug Fix: Game Name display no longer off screen on wider resolutions - Loading Screen Background images updated (after new track amendments) - Map Unlock and Postcard images updated (after new track amendments) - 'X' (Checklist Button) relocated on Map Selection screen (for easier playing experience) - New game intro soundtrack variations - New Game Cover Art and Main Menu background to highlight phase one of our rebranding. Phase 2 of the rebrand will be completed in our next update.

In-Game:

  • All tracks now have a standard width road with track curbs to help guide players along the route - Corners that were approached by rising roads have now been levelled out to allow players plenty time to prepare for the corner intensity - Banked road surfaces have also been removed to eliminate bugs with vehicle physics - All track surfaces have been smoothed out to allow for more steady gameplay - All game music and sound effects have been normalised to eliminate spikes in sound - Game audio settings default volumes reduced - Multiple boost sound effects added for variation - Pause Menu update to allow player to edit audio volumes in-game. - Pause Menu update to allow players to pause the game before the race countdown - Bug Fix: Pause Menu updated to not allow players to hit Respawn before the race countdown - Bug Fix: Game no longer crashes after hitting Respawn during death animation - Bug Fix: Turning off music no longer turns off sound effects as well - Bug Fix: Players no longer spawning in the wrong location during multiplayer matchups. - Bug Fix: Walking guards upright axis locked to prevent tilting animations - Bug Fix: Guards no longer walking over collisions - Bug Fix: Guards no longer getting stuck to the vehicle - Bug Fix: Boat no longer sinking through the road! - HUD updated with quick access panels showing controls for both keyboard and controller users - Vehicle physics updated to prevent flicking up issues and glitching

Maps:

  • AREA 52Bridge texture updated - AREA 52: Hangar ramp added - AREA 52: Scene brightened - BURNING DESIRE: Directional arrows removed as they were in line with the sun and caused collisions - BURNING DESIRE: Smoother corners - BURNING DESIRE: New track section - DESERT STORM: Handful of guards removed from narrow track area as there were too many - DESERT STORM: Track length after large jump extended to allow time to land and turn the corner - THE ICEBREAKER: Cave tunnel updated with interior lighting - THE ICEBREAKER: Slide updated with new branding colours - MALARIA MADNESS: Track length after first sprint extended and corner smoothed out - OUT ON THE PISTE: Track length after large jump extended to allow time to land and turn the corner - OUT ON THE PISTE: Bridge jump height reduced slightly to prevent players going over the edge to easily - RING OF FIRE: Bug Fix: Level no longer crashing in multiplayer - RING OF FIRE: First bridge jump height reduced slightly to prevent players going too fast towards the corner - RING OF FIRE: Castle jump lava streams covered with grills to allow players more space for driving and landing - RING OF FIRE: Mesh bridge jump height reduced slightly to prevent players going too fast towards the corner - TANGLED TRAIL: Corner before finish line extended for smoother turning - LOST VEGAS: Long straight after curved wall cleared of all obstacles to allow for an opportunity to boost without collisions. Corner at the end of this road also smoothed out. - LOST VEGAS: Bridge jump height reduced slightly to prevent players going over the edge to easily

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If you're enjoying the game and the fantastic new features, please take a moment to leave us a glowing review over on our Steam page. Your reviews help us reach more players and help us to continue to improve Tony Slopes™ for everyone's enjoyment.

--------------------------------------------------------------

Want to report a bug or an issue with your game? Please do so over on our Discord server under the 'Bug Reporting' Channel. https://discord.io/tonyslopes

We take all feedback seriously and do our best to make sure you have a smooth playing experience. (Please note, this game is still in Early Access).

Regards, The Tony Slopes Team

Source

Steam News / 16 December 2023

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