Hi! You can now download the music tracks from the game! Enjoy! In other news, the Polish&Polish patch is almost done (in-game tweaks are largely ready, both Polish VO and a few English reworks are recorded, currently b
Full notes
Full Tonight, I Die in My Sleep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions0 changes0 removals
Gameplay
addedYou can now download the music tracks from the game! Enjoy!
addedIn other news, the Polish&Polish patch is almost done (in-game tweaks are largely ready, both Polish VO and a few English reworks are recorded, currently busy on mixing and mastering), so it'll be rolling out in a few days – maybe by the end of the week, if all goes well. As an example of QoL improvements coming in, here's an updated entry to the sewers, illuminated nicely by added in-game objects and, thus, less spatially confusing:
addedAaaaand here's an example of added decals and improved object UVs (the fence used to be rather... wonky):
Tonight, I Die in My Sleep changes
addedYou can now download the music tracks from the game! Enjoy!
addedIn other news, the Polish&Polish patch is almost done (in-game tweaks are largely ready, both Polish VO and a few English reworks are recorded, currently busy on mixing and mastering), so it'll be rolling out in a few days – maybe by the end of the week, if all goes well. As an example of QoL improvements coming in, here's an updated entry to the sewers, illuminated nicely by added in-game objects and, thus, less spatially confusing:
addedAaaaand here's an example of added decals and improved object UVs (the fence used to be rather... wonky):
Hi!
You can now download the music tracks from the game! Enjoy!
In other news, the Polish&Polish patch is almost done (in-game tweaks are largely ready, both Polish VO and a few English reworks are recorded, currently busy on mixing and mastering), so it'll be rolling out in a few days – maybe by the end of the week, if all goes well. As an example of QoL improvements coming in, here's an updated entry to the sewers, illuminated nicely by added in-game objects and, thus, less spatially confusing:
Aaaaand here's an example of added decals and improved object UVs (the fence used to be rather... wonky):