In this update5
Full notes
Full Tomo Jam update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
Tomo Jam changes
Improvements
UI Updates
The UI has received a small glow-up to prepare for upcoming visual improvements.
General polish across UI elements on the instrument grid
Groundwork laid for instrument-specific sprites
Sprites for (almost) every instrument are currently in progress and should start rolling out next week.
Fixes
Fixed a minor hitch when the crowd cheer sound effect loads for the first time
Fixed an issue in Master Mode where rapid press/release of modifiers could cause unintended misses
Fixed an issue where difficulty up/down buttons didn’t work after selecting an instrument
(Left/right navigation was still functional, but now both methods work as expected)
In Development
Online Multiplayer
A lot of development time is currently going into online multiplayer.
The goal is to have an early version available on the unstable branch as soon as:
Next Friday, or
The following week depending on progress
More updates coming soon - including instrument sprites and the first look at multiplayer.
Thanks as always for playing and for all the feedback!
Keep on jammin' 🎶
Frank
Restless Games
Source
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