In this update1
Full notes
Full Tomebound update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey folks!
What changed
- Gameplay
- Store
- Events
- UI and audio
- Balance
- Fixes
Tomebound changes
Nini here with some more news.
We're excited to share that Tomebound will be part of Strategems, and we have a new build for you to playtest, Starting May 28th, 7pm CEST, you should head over and check out the awesome selection of strategy games.
https://store.steampowered.com/curator/46073222/sale/strategems2026
Massive thanks to Goblinz Publishing!
Come chat to us, report bugs and flex your builds on our discord.
Alternatively please use our Feedback Form.
Also here are the changes since the last playtest earlier in the month:
Changes
Spells
New reward type "secondary" where you get to pick out of 3 secondaries to overwrite your cards
Buffed all of the secondaries (whatever it takes to get folks to combine spells)
Balanced a bunch of the spells
Added 7 new spells, including a higher tier spell for each tome.
Steps
You now start combat with 3 steps
Default starting steps for base spells changed to 0
Certain base spells given a number of steps (some have more than 1)
All basic starting spells start with +1 Steps secondary component
Cards now changed to no longer show steps by default
Curios
Curios no longer all trigger on cast, now they have between 1 and infinite charges, charges are spent on spell cast
Some Gristle curios are now "passive" (infinite charges)
Added 6 curios for Shaegrin
UI
Hovering enemies now shows their contribution to the overall damage
"End turn" now glows when you are both out of cards/mana or steps.
Add on hover effect for end turn when "end turn" is selectable
Refresh tome curious on reward select so that you can see rarity when collecting rewards
Create and implement pouch display UI
Reduce parallax spin in pouch display
Changed the tool tip sprite
Slightly reduced forecast size
Curio tooltips no indicate remaining charges
Other
Minor visual changes to the card art for certain spells
New sounds for certain spells
Switched to another temporary music track which should stand out less
Reworked the tutorial to reflect the changes to curios and steps
Bugfixes
No longer saving state during tutorial
Wipe save file during end of run
Hide continue run if a blank save is present
Fixed saving a blank save when you go to main menu and then exit
New player can no longer "continue run" with no cards
Leaving before selecting a second wing no longer leads to weird cross-pollination
Card view should now be fixed. (Pour one out for one of our longest serving bugs)
Fixed stutter caused by track changes
Tooltips are now working on solo base cards
Source
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