Greetings to all adventurers! I am happy to announce the release of the first update for Tomb Nightmares. In addition to making a bunch of minor edits, removing and adding new widgets, fixing bugs, etc.
Full notes
Full Tomb nightmares update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
UI and audio
Gameplay
addedGreetings to all adventurers!In addition to making a bunch of minor edits, removing and adding new widgets, fixing bugs, etc., a new NPC has been added to the game, who is located at the very beginning of the "Test of Strength" location.
changedGreetings to all adventurers!After talking to him, the NPC will show you an underground dungeon inhabited by people who once disappeared in these caves. Then there will be an opportunity to reach the "secret mini-ending". This interactive should dilute and refresh the gameplay.
addedGreetings to all adventurers!P.s. I added voice acting to the NPC's lines, it turned out cringe-worthy in places, but oh well :)
changedGreetings to all adventurers!Previously, the game only had a checkpoint system that operated within the current location. I did not remove it.
addedGreetings to all adventurers!I think in the future, in between working on my main projects, I'll make a full-fledged voiceover for the entire game, and add something else interesting. Perhaps someday I'll rework the entire game, but that's not certain :D
Tomb nightmares changes
addedIn addition to making a bunch of minor edits, removing and adding new widgets, fixing bugs, etc., a new NPC has been added to the game, who is located at the very beginning of the "Test of Strength" location.
changedAfter talking to him, the NPC will show you an underground dungeon inhabited by people who once disappeared in these caves. Then there will be an opportunity to reach the "secret mini-ending". This interactive should dilute and refresh the gameplay.
addedP.s. I added voice acting to the NPC's lines, it turned out cringe-worthy in places, but oh well :)
changedPreviously, the game only had a checkpoint system that operated within the current location. I did not remove it.
addedI think in the future, in between working on my main projects, I'll make a full-fledged voiceover for the entire game, and add something else interesting. Perhaps someday I'll rework the entire game, but that's not certain :D
Greetings to all adventurers!
I am happy to announce the release of the first update for Tomb Nightmares.
In addition to making a bunch of minor edits, removing and adding new widgets, fixing bugs, etc., a new NPC has been added to the game, who is located at the very beginning of the "Test of Strength" location.
After talking to him, the NPC will show you an underground dungeon inhabited by people who once disappeared in these caves. Then there will be an opportunity to reach the "secret mini-ending". This interactive should dilute and refresh the gameplay.
P.s. I added voice acting to the NPC's lines, it turned out cringe-worthy in places, but oh well :)
Also now the game has the ability to manually save.
Previously, the game only had a checkpoint system that operated within the current location. I did not remove it.
I think in the future, in between working on my main projects, I'll make a full-fledged voiceover for the entire game, and add something else interesting. Perhaps someday I'll rework the entire game, but that's not certain :D