Full notes
Full Tomb Explorer VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
- Maps
It's been awhile, busy with life, thanks for your patients, support Tomb Explorer EA development and if you care, prove it, make a review to show support for my continued work on this project. Let's Go!
This update brings final polished focus on player controls and equipment, refining and polishing the game for smooth experience when interacting with items, tools, and weapons.
Save system implementation will be added in the coming updates as time permits on a level per level basis until all bugs are caught and polished.
New Features
Player Grab Functionality Upgraded Grabbing is Functional as you'd expect from most Higher Quality VR games [ Does not require you to release an item and catch it with other hand anymore! This is inline with the traditional VR Standard approach ]
Player Climbing Stability Improved
Player Movement Adjusted for more smoothness
Player Hand Stretch Reduced Significantly
Various Player Menu Updates [ See Below ]
Various Bugs + Polish
Improvements
New Player Grab Swap Functionality
Pistol + Magazine Updated for new Grab Swap Functionality
Note Book Updated for new Grab Swap Functionality
Whip Updated for new Grab Swap Functionality
Bow + Arrow Updated for new Grab Swap Functionality
Ice pick Updated for new Grab Swap Functionality
All Pickups Updated for new Grab Swap Functionality [ including Relics / artifacts / treasures ]
New Player Polish Functionality
Player Climbing Stability Improved Significantly [ Removed Wobble for inexperienced users ]
Player VR Hands Stretching Reduced / Removed
Player Speed Smoothness + Jump Adjusted
Player Inventory Quick Slots Emissive Added for Dark Environments
Fixed Auto Crouch possible still enabled on old saves.
Objectives HUD UI Updated [ Now UI Smooth Follows Hand ]
Menu Update Functionality
Menu Game Start Authentication Check
Menu New Language UI Added [ List based Languages over Toggle ]
Menu Button Padding Adjusted [ to visually help divide selections ]
Menu Resolution Percentage Reduced [ to avoid stalling mid cpu / gpus ]
Menu Items Reorganized / Removed / Dividers Added For Clarity
Menu New Game Advertisement Poster
Menu Map Auto Start Player Menu after delay
Future Updates
Save System Per Map Integration Tests
Petra Guardian Boss
New Tomb Challenge Map
Wish-list and follow the game on steam to keep up to date on progress!
Reach out or report bugs or suggestions below https://steamcommunity.com/app/1969920/discussions/
Source
Changelog.gg summarizes and formats this update. How we read updates.
