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Steam News27 June 20251y ago

Update V 1.5.1 New Features + Functionality Upgrade

It's been awhile, busy with life, thanks for your patients, support Tomb Explorer EA development and if you care, prove it, make a review to show support for my continued work on this project. Let's Go!

Full notes

Full Tomb Explorer VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix12 additions10 changes2 removals
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
  • Maps
addedIt's been awhile, busy with life, thanks for your patients, support Tomb Explorer EA development and if you care, prove it, make a review to show support for my continued work on this project. Let's Go!Save system implementation will be added in the coming updates as time permits on a level per level basis until all bugs are caught and polished.
changedNew FeaturesPlayer Grab Functionality Upgraded Grabbing is Functional as you'd expect from most Higher Quality VR games [ Does not require you to release an item and catch it with other hand anymore! This is inline with the traditional VR Standard approach ]
changedNew FeaturesPlayer Climbing Stability Improved
changedNew FeaturesPlayer Movement Adjusted for more smoothness
changedNew FeaturesPlayer Hand Stretch Reduced Significantly
addedNew Player Grab Swap FunctionalityPistol + Magazine Updated for new Grab Swap Functionality

It's been awhile, busy with life, thanks for your patients, support Tomb Explorer EA development and if you care, prove it, make a review to show support for my continued work on this project. Let's Go!

This update brings final polished focus on player controls and equipment, refining and polishing the game for smooth experience when interacting with items, tools, and weapons.

Save system implementation will be added in the coming updates as time permits on a level per level basis until all bugs are caught and polished.

New Features

  • Player Grab Functionality Upgraded Grabbing is Functional as you'd expect from most Higher Quality VR games [ Does not require you to release an item and catch it with other hand anymore! This is inline with the traditional VR Standard approach ]

  • Player Climbing Stability Improved

  • Player Movement Adjusted for more smoothness

  • Player Hand Stretch Reduced Significantly

  • Various Player Menu Updates [ See Below ]

  • Various Bugs + Polish

Improvements

New Player Grab Swap Functionality

  • Pistol + Magazine Updated for new Grab Swap Functionality

  • Note Book Updated for new Grab Swap Functionality

  • Whip Updated for new Grab Swap Functionality

  • Bow + Arrow Updated for new Grab Swap Functionality

  • Ice pick Updated for new Grab Swap Functionality

  • All Pickups Updated for new Grab Swap Functionality [ including Relics / artifacts / treasures ]

New Player Polish Functionality

  • Player Climbing Stability Improved Significantly [ Removed Wobble for inexperienced users ]

  • Player VR Hands Stretching Reduced / Removed

  • Player Speed Smoothness + Jump Adjusted

  • Player Inventory Quick Slots Emissive Added for Dark Environments

  • Fixed Auto Crouch possible still enabled on old saves.

  • Objectives HUD UI Updated [ Now UI Smooth Follows Hand ]

Menu Update Functionality

  • Menu Game Start Authentication Check

  • Menu New Language UI Added [ List based Languages over Toggle ]

  • Menu Button Padding Adjusted [ to visually help divide selections ]

  • Menu Resolution Percentage Reduced [ to avoid stalling mid cpu / gpus ]

  • Menu Items Reorganized / Removed / Dividers Added For Clarity

  • Menu New Game Advertisement Poster

  • Menu Map Auto Start Player Menu after delay

Future Updates

  • Save System Per Map Integration Tests

  • Petra Guardian Boss

  • New Tomb Challenge Map

Wish-list and follow the game on steam to keep up to date on progress!

Reach out or report bugs or suggestions below https://steamcommunity.com/app/1969920/discussions/

Source

Steam News / 27 June 2025

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