In this update4
Full notes
Full Tomb Explorer VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
- Compatibility
Tomb Explorer VR changes
Happy New Year to all Tomb Explorer Fans! Thank you to all of you who provided insights, suggestions and general feedback to help us make a great game.
New Features
Intro Map Polished [ Added New Water Shader / Underwater + Waterline Feature ] [ Dialogue Shortened / Cleaned up Cheesy Lines. ] [ Performance Increase 25% + PC Cascaded Shadows Graphics Upgrade ]
Easy / Normal Mode Interactive Switches Outline Upgraded [ Replaced Basic Red Material with Edge Highlight ]
Realm Of Gods Map Modified [ Smoothed out terrain for easier positioning of Rolling Stones to complete the final map ]
Menu Level UI Map Areas Rearranged [ Mayan Area is now first in sequence of maps to gain more EA feedback ]
Improvements
Various Optimizations / Polish
Future Patches
Petra Guardian Boss
Save System
Much more updates are coming! Again thanks for supporting Tomb Explorer EA development and please make a recommended rating to show support for our work progress.
New Years Tease
Tomb Challenge Map Aztec Tzitzimitl Map Tease Beta Stage of New Map, Gameplay Design is complete, and now polishing any bugs...
The new map will require your physical skills experience, so brush the dust off your boots and get back into the original game for some practice with the physics system. You need it when this one releases! Currently finish beta game design and now moving into alpha graphics polish and internal beta testing.
Happy New Year Tomb Explorers!
Source
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