Full notes
Full ToledoVR update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey guys, it's been a while since the last update. We've been working hard to make ToledoVR a true RTS game for VR. Thanks for all the support so far. Patch notes ------------ New game modes:
What changed
- Gameplay
- Maps
- Balance
- Performance
Real time strategy (RTS): Create buildings and train units.VR and/or PC (1 vs 1)
Survival: Defend against incoming enemies and attack their bases. Create buildings and train units. VR and/or PC (co-op).
Map:
New desert map added
New survival map added
Units:
Minotaur, Golem, Troll, Centaur and more added
Buildings:
Baracks, House,Statue, Market added
Nexus is defending against enemies (map2 only)
Skills:
All skills are now cooldown based, level up to unlock new skills
New PC skills:
Crossbow added for third person pc player added (map2 only)
Crossbow Skills added(Map2 only):
Strong shot
Explosive shot
Spin attack
Melee attack
Shield charge (map2 only)
Melee attack (map2 only)
Ice meteor (map2 only)
Fire meteor (map2 only)
Meteor shower (map2 only)
Root attack (map2 only)
New ultimate skill (map2 only)
New VR skills:
Fireball
Shield
Heal
Ultimate
AI:
Map2 AI bots added
Enemy survival bases added
New settings:
Max units
Physics quality
Miscellaneous:
VR start menu added
AI improvements
Enhanced performance
Quality settings affect terrain performance & more
Postprocessing updated
Lighting changes
Various bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
