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Steam News19 December 20178y ago

1.55 Final edition

Its sad but here we're. This is the final update . I can´t keep developing it any further. I've worked extremelly hard to make this project what it is now.

Full notes

Full TOKYO WARFARE update

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What changed

0 fixes0 additions1 change0 removals
  • Maps
changedTokyo Warfare 1.55 .PERFORMANCE Osaka & Harbour map should run noticeably faster. TANKS/FACTION Chinese faction and Type99 tank. Changes Missiles do reload after time Some menu design changes Final version polishing. I've put a lot of effort in making the game run smoother in the urban maps as theese where running in the 30FPS range in many cases. The draw calls where too high, I've rebaked and reatlassed a shitload of objects and managed to chop theese in a large number. This will ease the CPU use witch is the bottlenec for performance in this case. Thank you for buying the game and thank you to all that collaborated in the making. Best. Pablo Vidaurre. Tokyo Warfare Dev.

Its sad but here we're. This is the final update . I can´t keep developing it any further. I've worked extremelly hard to make this project what it is now. I will unlikely get involved in such complex project again in a near future, at least nor with a proper funding. I'll take some time to see what I get into. I hope you've fun playing it because this is the reason I developed such a crazy shit after all :D Without further do,

Tokyo Warfare 1.55 .

PERFORMANCE Osaka & Harbour map should run noticeably faster. TANKS/FACTION Chinese faction and Type99 tank. Changes Missiles do reload after time Some menu design changes Final version polishing. I've put a lot of effort in making the game run smoother in the urban maps as theese where running in the 30FPS range in many cases. The draw calls where too high, I've rebaked and reatlassed a shitload of objects and managed to chop theese in a large number. This will ease the CPU use witch is the bottlenec for performance in this case. Thank you for buying the game and thank you to all that collaborated in the making. Best. Pablo Vidaurre. Tokyo Warfare Dev.

Source

Steam News / 19 December 2017

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