What changed
1 fix0 additions1 change0 removals
changedMajor Changes: -fixed issue where leaving crab cave brings you to library instead of the forest. -added crystal clam (ability to make refined crystal orbs without completing quests) -introduced "scone" the squid who presents to you the giant clam that gives you refined orbs -added asmodeus end sequence as well as credits and post credits content -added lavatubes content including new bosses -added water tunnel connector region (not really much to do here but its a cool sight seeing moment) -fixed issue with camera moving off to the side and staying there during Marl culdron scene -fixed an issue where the lost and found dog could get stuck on the wall while moving away from the player -fixed an issue where game crashes upon interacting with location that cauldron SHOULD before you get it back from marls -fixed an issue where battle back wouldnt load in if you had lost a fight to shell pups in fight club and this was accompanied by massive reduction in frame rate. -fixed an issue where the worms despawn during the wasp hive fight. (hoping i didnt break anything with this fix) -loose crystals now spawn on the ground every 900 seconds around crystal formations -New items: Crystals, Crystal Powder, Liquid Crystal, Crystal Evolution, Stone Dust, Gravel, Sand -game now makes sure you have enough bag space before letting you use machete or pick axe (previously only worked with wood axe) -can now make concrete and use it for constructions -new enemies in the island spine -new area in the island spine that will let you complete the Franks quest line -added fire and water spirit to obtainable party members -added ability to load game from combat by pressing esc key -fixed issue where conversation with the franks took place through a black screen -fixed black screen error in telescope -fixed black screen when heading to pond for fishing in fall zone -fixed issue where swamp would cause crashes in music player
fixedMinor Changes: -fixed no collision issue on wall next to sky temple door. -fixed various spelling mistakes -fixed issue where Trogus would disappear after winning the fight against him. -trogus temple now has guards that prevent you from entering once you come back (for now) = teaser for expansion -fixed issue where rat picture doesnt disappear in board game mini game -can now find live crabs in the shallows of the island spine (crabs are used for fishing and later cooking) -fixed an issue where you could stand in the sky in the crystal forest -fixed issue where jemjell was the fastest creature on earth at lvl 1 -fixed pathing issues on rock formation in crystal forest -fixed issue in telescope tree fort where cauldron showed 4 icons
Toby's Island changes
changedMajor Changes: -fixed issue where leaving crab cave brings you to library instead of the forest. -added crystal clam (ability to make refined crystal orbs without completing quests) -introduced "scone" the squid who presents to you the giant clam that gives you refined orbs -added asmodeus end sequence as well as credits and post credits content -added lavatubes content including new bosses -added water tunnel connector region (not really much to do here but its a cool sight seeing moment) -fixed issue with camera moving off to the side and staying there during Marl culdron scene -fixed an issue where the lost and found dog could get stuck on the wall while moving away from the player -fixed an issue where game crashes upon interacting with location that cauldron SHOULD before you get it back from marls -fixed an issue where battle back wouldnt load in if you had lost a fight to shell pups in fight club and this was accompanied by massive reduction in frame rate. -fixed an issue where the worms despawn during the wasp hive fight. (hoping i didnt break anything with this fix) -loose crystals now spawn on the ground every 900 seconds around crystal formations -New items: Crystals, Crystal Powder, Liquid Crystal, Crystal Evolution, Stone Dust, Gravel, Sand -game now makes sure you have enough bag space before letting you use machete or pick axe (previously only worked with wood axe) -can now make concrete and use it for constructions -new enemies in the island spine -new area in the island spine that will let you complete the Franks quest line -added fire and water spirit to obtainable party members -added ability to load game from combat by pressing esc key -fixed issue where conversation with the franks took place through a black screen -fixed black screen error in telescope -fixed black screen when heading to pond for fishing in fall zone -fixed issue where swamp would cause crashes in music player
fixedMinor Changes: -fixed no collision issue on wall next to sky temple door. -fixed various spelling mistakes -fixed issue where Trogus would disappear after winning the fight against him. -trogus temple now has guards that prevent you from entering once you come back (for now) = teaser for expansion -fixed issue where rat picture doesnt disappear in board game mini game -can now find live crabs in the shallows of the island spine (crabs are used for fishing and later cooking) -fixed an issue where you could stand in the sky in the crystal forest -fixed issue where jemjell was the fastest creature on earth at lvl 1 -fixed pathing issues on rock formation in crystal forest -fixed issue in telescope tree fort where cauldron showed 4 icons
Major Changes: -fixed issue where leaving crab cave brings you to library instead of the forest. -added crystal clam (ability to make refined crystal orbs without completing quests) -introduced "scone" the squid who presents to you the giant clam that gives you refined orbs -added asmodeus end sequence as well as credits and post credits content -added lavatubes content including new bosses -added water tunnel connector region (not really much to do here but its a cool sight seeing moment) -fixed issue with camera moving off to the side and staying there during Marl culdron scene -fixed an issue where the lost and found dog could get stuck on the wall while moving away from the player -fixed an issue where game crashes upon interacting with location that cauldron SHOULD before you get it back from marls -fixed an issue where battle back wouldnt load in if you had lost a fight to shell pups in fight club and this was accompanied by massive reduction in frame rate. -fixed an issue where the worms despawn during the wasp hive fight. (hoping i didnt break anything with this fix) -loose crystals now spawn on the ground every 900 seconds around crystal formations -New items: Crystals, Crystal Powder, Liquid Crystal, Crystal Evolution, Stone Dust, Gravel, Sand -game now makes sure you have enough bag space before letting you use machete or pick axe (previously only worked with wood axe) -can now make concrete and use it for constructions -new enemies in the island spine -new area in the island spine that will let you complete the Franks quest line -added fire and water spirit to obtainable party members -added ability to load game from combat by pressing esc key -fixed issue where conversation with the franks took place through a black screen -fixed black screen error in telescope -fixed black screen when heading to pond for fishing in fall zone -fixed issue where swamp would cause crashes in music player
Minor Changes: -fixed no collision issue on wall next to sky temple door. -fixed various spelling mistakes -fixed issue where Trogus would disappear after winning the fight against him. -trogus temple now has guards that prevent you from entering once you come back (for now) = teaser for expansion -fixed issue where rat picture doesnt disappear in board game mini game -can now find live crabs in the shallows of the island spine (crabs are used for fishing and later cooking) -fixed an issue where you could stand in the sky in the crystal forest -fixed issue where jemjell was the fastest creature on earth at lvl 1 -fixed pathing issues on rock formation in crystal forest -fixed issue in telescope tree fort where cauldron showed 4 icons